COG writes - Nioh is one game that you don't want to cross. Dark Souls fans wish they had a game as hard as this title is shaping up to be. We got the inside look at the upcoming title.
Team Ninja: "The Nioh franchise has sold over 6 million copies worldwide now!"
At 6 million NiOh is on the cusp of nearly outselling Ninja Gaiden’s 6.8 million with just only 2 titles under its belt
This could mean Team Ninja may see no reason to return to producing new NG games
they deserve this, Nioh is a amazing game. Hopefully they will expand and make a more ambitious game and have even more sales.
With PlayStation Now’s May lineup, you can try to survive unrelenting yokai in feudal Japan, rub shoulders with manga icons, and battle your way across an entire city. Starting tomorrow, May 4, Nioh, Jump Force and Streets of Rage 4 will be available to play on your PS5 or PS4 console.
Ohh I always wanted to try Jump Force. Can get back on my fantasy of being Goku :)
Nioh was given out on PS Plus around a year ago (most people who have PS Now also have PS Plus) and Jump Force is not particularly good. There's a big gap in quality between PS Plus and PS Now.
Total worldwide shipments and digital sales for Nioh 2 have surpassed two million units, and total shipments for the Nioh series have surpassed five million units, publisher Koei Tecmo and developer Team Ninja announced.
I'm so happy to hear that because that means they will continue developing amazing games like that.
Nioh is such a great game. I love the series.
The game's so difficult it's literally meaningless. They started from the ground up thinking, "H-hey, we can't be unique! So like... LETS MAKE IT STUPID DIFFICULT!"
They should just rename this game Masochism. Bloodborne was the perfect level of difficulty to challenge. But this game... It's like it was only technically 6 hours long, and they thought to themselves, "Well, fk making it longer/better!... Let's just make it so difficult, it takes people 30 hours to complete! YEA!"
People liken this shit back to the, "good old days", with the NES. Yea. GREAT old days they were, breaking and throwing controllers and ripping the wire out of them. I wonder how many NES controllers out there have BITE marks in them.
Difficulty is great when it's challenging and rewarding. But this goes beyond that several steps and is now just frustrating enough that it takes AWAY enjoyment from the game.
If they dialed the difficulty back 50% back to Bloodborne level, people would have been fucking having a ball. But I guess that Demo would have only lasted 10 minutes then, wouldn't have it?
Its not even that hard. I mean its definitely challenging but i never once thought to myself it was impossible like i did with dark souls. Or maybe ds just toughened me up a bit. i never once beat a souls game or bloodbourne but Nioh is definetly something i can see myself beating.
I love Dark Souls and I loved the Nioh demo. When I started Nioh I felt like it was 4x harder than anything I had seen in Dark Souls, but after I understood the gameplay, character levels, and combat mechanics I was shredding through the levels untouched. The learning curve is vertical for sure, but if you get past it Nioh is freaking amazing.
Really? I didn't find the free demo to be as entertaining or as hard.
Ehh, took me some time learning some things when the beta/demo was out. It wasn't that hard. Either that or I was just really good at it and really bad at dark souls.