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Left 4 Dead 360 tries to heal console controls, kills them instead (Ars Technica Preview)

Opposable Thumbs writes:

"I'm no stranger to playing FPS games on the console-Call of Duty 4 is a nightly addiction-but the pace of Left 4 Dead was simply too demanding for the slower turning and anemic auto-aim afforded by the controller. The non-standard button assignment also proved confusing. The game bucks trends of modern Xbox 360 shooters in terms of button layout and control, and not for any particular reason. The B-button reloads, left trigger is melee, and right trigger both shoots your weapon and heals players."

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arstechnica.com
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GiantEnemyCrab3386d ago

"but the pace of Left 4 Dead was simply too demanding for the slower turning and anemic auto-aim afforded by the controller."

That is why if you click the RB you do a quick turn similar to Lost Planet. Other sites had positive things to say about the controls.

http://www.joystiq.com/2008...

I would rather not play the game than play it on my PC hunched over monitor and keyboard.