Looking at these new images can be viewed as the rpg Kizuna has something SOTC. As you can see the bosses are Colossus, and to identify weaknesses use the wiimote
Wow what a ripoff LMAO!
Not sure there has ever been a game that did not rip-off some aspect of another game. It's the entertainment industry, much like music and movies, people stick to what they know works in order to succeed. Some use game aspects as "inspiration", some just blatantly reproduce it, either way, in the end, it is all a relative copy/rip-off of something that came before it.
Yes because all platformers were so unique XD
@Lyan : I can't think of any thing Shadow of the Colossus stole from any other game. Also, not everything is steeling, take Splinter Cell and Metal Gear for an example, it's no secret SP was made to be the Xbox's MGS, even its developers said so, but, when you really look at both games SP wasn't an MGS clone, they just took the concept of sneaking and made a completely different game, the same goes for Forza & GT, Mario & Sonic, Resident Evil & Silent Hill... On the other hand, a game like Ghost Rider was complete rip off from both GOW and DMC, they even stole the controls layout. @Bombibomb : Seriously, Didn't you saw that coming, it's the fate of great games to be cloned, but I'd wait to see how much similar this game is to SotC before judging it.
The bosses look to cheesy. They look like colorful lego characters. And we played SoTC 5 years ago on standard def already. We want HD colossi dammit!
"New Shadow of the Colossus?" Do not use the title "Shadow of the Colossus" to describe this knockoff. SotC is a masterpiece that is too beautiful to be described using words. Kizuna looks like dogturd.
its on the wii, so you don't have to worry about this selling well, anything that doesnt have the word "party" in the title automatically sells bad on the wii
Mario kart Party... Now i don't remember that game o_0 ( yeah i named a mario game but come on software isn't selling that bad on the Wii, stop with that already)
Your wrong it will sell well, but then it will be returned for a PS2 game.
wow, i would never compare this game with the Masterpiece that is SotC, but it does look like a cheap wannabe
inFamous: Crackdown Clone? Looking at these new images can be viewed as the open world inFamous has something Crackdown. As you can see the game is like Crackdown, and plays like Crackdown. View Images >>
Infamous is made by Sucker Punch which only delivers nothing but innovative AAA's.
The only thing Sucker Punch will deliver is a sucker punch to your nuts. lol
so not to you, since you don't have one right? But instead you have a puss* to look up to, well that great
I don't see how you disagreed with him. He was stating the obvious. edit: and the phantom strikes again.
just dont even try kid. Sand box is sandbox so shut up, Thinking every Dev is copying your WonderBox 2 games is a Fail anywhere.
He didnt say that... WTF? He only said that with the Sanbox games out there no one seems to care wether the idea is "stolen" or not.
the guy makes a perfectly valid comment and gets grilled by asshats who refuse to believe a sandbox game very similar to another sandbox game should never be put in the same sentence but crackdown was a good, fun game. sure a lot of people bought it for the halo 3 beta, but once that was over there was a lot of people playing and loving it but to the ignorant people who dismiss any competition: Crackdown was developed by Realtime Worlds and published by Microsoft (you'll probably stop reading now)-the founder of RW is David Jones, the GTA and Lemmings creator.
Don't diss the game yet guys. Miwa Shouda (FFXII, Saga Frontier, Little King's Story)is working on the scenario for the game and Youichi Kawaguchi (DQVIII, Little King's Story)is the director and programmer.
that maybe where the similarities begin AND end.
That was pretty much the whole point of SoTC so...
this game will fail, one motive: lesser monsters. the entire magic around SoTC is that the only things you fight are the colossi, there are no other monsters in the entire game, that was fantastic. this game must some type of generic RPG.
So this game will fail because it's not a complete 100% rip off of SotC? Well, maybe they wanted to go a different direction in this game.
what i was trying to say is that if they are trying to make a game with the same atmosphere, they are going the wrong way, only that.
maybe they just like the idea of huge bosses.
you can't recreate the magic of sotc w/ an rpg. what made sotc so amazing was playing as a normal guy w/ no magic or special abilities fighting against the colossi.
not a clone just similar now remember white knight chronicles has similar huge enemy fights and that ain't copying
Loads of other games have huge bosses too. I agree with ya =)
no my friend. the battles in WKC are totally different because the character transforms himself into a giant with some kind of cool armor like "ultraman" to fight against another giant face to face. in kizuna the guy is actually running on the arm of the giant in his normal stature exactly like Shadow of the Colossus. how many games do you know that you need to climb a giant to attack his weak spot?
SoTC was great, but seeing how you guys bash this in the ground just because one makes the comparison...Especially with so little info about this title. Get a life people, because your bias towards games you have not played yet is really sad. Seeing who are behind it, it could actually be a really good title. edit: i remember sh/t loads of other games where you fight huge bosses. Even god of war had some...=P
It's about damn time that the Wii comes out with a non-Wiisports like or classic Nintendo character game.
I'd play it. Considering my Wii has nothing else to play.
i bet u ps3 fanboys will be saying, 'woah! this could be the next shadow of the colossus!' but because yet another wii game is announced, u all are getting jealous!...just like with fatal frame 4, madworld etc
neh, Its not a matter of being " jealous!...". It's just on the Wii so it must be bad to them. Since there is no HD and all that stuff. But i agree the bashing thats going on is just sad =/.
Gfahim if its not sony related they are not feeling it! I bet they would feel Coqs if it was sony related. and the game looks intersting by the way.Giant monsters dont mean SoTc and Ninjas dont mean NG and Rpgs dont Mean FF
Ummm. People are bashing this because it looks to be copying SotC, which a lot of people (not just PS3 owners) feel is a masterpiece and shouldn't be messed with. If I had a Wii, I'd look into this, but I am very suspicious of it. The people who always say "it's because they're fanboys" are just as bad as the fanboys. Stop perpetuating this division of gamers, and maybe it'll be a bit easier to get along.
"The people who always say "it's because they're fanboys" are just as bad as the fanboys. Stop perpetuating this division of gamers, and maybe it'll be a bit easier to get along." well if you look at almost every single thread up in N4G all the news that regard wii and x360 are filled with people of a certain type of division of gamer( you know what im talking about) and they're up there bashing and talking wreckless almost all of the time. so no wonders Gfahim hate them , I do and alot of other people do .Its not about the console its about the fanboys Im of to another Thread with my MAX SPEED!
And i love the graphics of the Wii damn i still have my PS2 but this game looks like crap and i've never played SOTC i've played ICO but not SOTC. So please do put people in to boxs just because some people act like that. Thank you don't do to people that you wouldn't want them do to you.
who are you replying too?
Especially if you've played Ico, you should definitely get SOTC. It's one of the best video games ever made.
LoL i can't remember now and lol at the disagree.
i didnt knew SoTC was the first game ever to have big bosses??? and your ablity to know its a shadow of the colossus copy from a simple scan?? wow you must have some sort of special ability.... sarcasm aside.. even if it ended up being an absolute copy of SoTC, i still dont see the problem of making a copy of an amazing game, not to mention there are no games like that on the market right now. So if you ask me if i prefer a great copy of shadow of the colossus or another FPS with just a new story(there are more than enough coming for PS3), then i think for me the answer is pretty clear, be it on 360, PS3 or Wii
They act as if Heavenly sword wasn't just God of war with boobs!
Nobody could ever make anything to surpass the quality of SOTC, the game could never be copied or cloned.
Actually they could, thats whats called a CLONE. Not saying it would have the same fame and success though.
ah but if it was a literal clone then someone would be getting sued back to the stone age, and so the game wouldnt exist..........
That doesn't matter. I was refering to you saying its not possible to make a game of such quality. @dieubussy,at Gamer Zone: It was okai back then? but now its childish? The fact we have learned little about this game and you already feel disgusted by it, only tells me that you are pretty much shallow.
i'm grabbing my **** right now.
Years ago, while writing an essay on Shadow of the Colossus, I found that it was too early to determine what kind of influence the game would have over future projects. I remember saying it wouldn't take long before Colossus' impact would be felt. And now this. I think Kizuna might be aiming for the alternative game which many suggested after playing Shadow of the Colossus: those who weren't pleased with the game not having RPG elements or the usual NPC interactions. Well, one thing is to rip off a musical videoclip, or a summer popcorn movie: this is an attempt to simplify Shadow of the Colossus, a complex game by rights, for the videogame masses. The sort of plagiarism seen so far is not welcome in my point of view and it is very prejudicial for the videogames industry. I agree with homages, as long and they're dissimulate and clever. This sort of thing should be banned by law, as it is an attack to the artistic integrity of what is probably the best videogame ever created. Where's the respect?
" This sort of thing should be banned by law, as it is an attack to the artistic integrity of what is probably the best videogame ever created. Where's the respect? " Yes because if we did that We wouldnt be progressing you fool. SoTC might have been one of the best games ever. However The one who made SoTC did not made up "big bosses" there were plenty of others out there. He must have got his idea's from other games/stories too The only thing SoTC did right, if we were to talk about huge bosses, was the whole physic based system where you climb onto these huge monsters. SoTC was an Amazing game but to pretend it was the first and should be the only one having such concept? Then lets destroy all those Platformers and big adventures, all those FF "rip-offs" so on and on. I oknow SoTC was a great game but damn you guys are stretching it. Edit: I know SoTC was the first where you climbed the monsters. But because this game has a big boss...why compare it? God of war also had this huge boss where you had to press the right buttons to climb/jump/ and hit its weak spot in a cinematic way...why is no one bashing that?
A fool you say... You're mistaking my written opinion for someone else's, I’m sorry. I'm talking about the aesthetics being duplicated to an extent that the original source of the material becomes evident instead of subtly implied. These values should be protected as they are the integral part of a team's artistic vision, in this case Team Ico’s. It's not like Duchamp painting a moustache on Da Vinci's Mona Lisa, and even that had a meaning in the given context: this is called replicating, a marketing maneuver that already produces results - this game is hitting front pages. See ICO, for instance: you can play it all along and unless you've played Chahi's Another World you won't notice the similarities. But Ico pays homage to Another World in a sharp and elegant way, unlike the blatant rip-off that can be seen in these scanned images. I guess that’s the difference between creating and recreating, between talented artists and amateurs. Again, it was acceptable in this industry twenty or thirty years ago, when Radarscope was Nintendo's answer to Space Invaders. Today videogames must undergo a process of maturation and break up with these old habits: there are indeed game genres, and inspiring games that drive the industry. It’s not the big bosses: it’s the mechanics, the textures, colors and positioning of the characters that isn’t original and whose source is only too evident. If you feel comfortable with this then go ahead and enjoy it. I for one can’t stand the sight of it, out of spite for SOTC and what it represents in this ortherwise childish industry.
Actually the first game i remember that had huge bosses and you had to scan them for their weaknesses was actually Metroid.Even Punchout had that idea lol.Even so this does look alittle bad for them lol.
i hope it's nothing like SoTC cuz it can't really fight with it and will just die in dishonor for trying to copy it. i would love it if it was a RPG with a more mature take on fantasy worlds, with a gameplay like kingdom hearts PS: i know i am contradicting myself, i just got a second opinion on the game.
It's funny when people would want to compare this game to that crap, because this is a rpg meaning a real game not monster fighting nothingness. This web page is actually quite pathetic if they never labeled this topic as a clone of something else there wouldn't be any arguing over nothing, and most of the topics are put on here by people you don't know just to create turmoil.
Shadow of the Colossus is a masterpiece. In the top of all-time games. Words can't describe the experience. You have to play it to understand what I mean. :)
Doesn't really look like a complete clone, its art direction is much less interesting that SOTC that's for sure. EDIT: After looking at all the shots it looks like more of a Drakengard game than SOTC, not a good thing really.
I think it looks fantastic.. i don't care what people say, because i know there are some people who will never accept the wii or any software that is ever released on the wii. these people are bitter and need to get a life. Every single game ever made is influenced by something else, even shadow of the colossus.
I agree to everything you said and wow that art style is amazing. Im pumped.
I'd still like to know if they plan to release this game in North America at all, and if so, when. I don't really get the Shadow of the Colossus argument. It'd be nice if this linked to an actual article and not a forum post that isn't the first post in the thread or even in English. Since the source material is incomprehensible, the only conclusion I can draw is that the comparison to SotC is simply "SotC had huge bosses; Kizuna has huge bosses; thus Kizuna game is a SotC clone." Considering we have very little information on this game and most of that information, aside from the scope of the boss battles, bears no resemblance to SotC at all, I'd say it's a bit presumptuous to call it a "Shadow of the Colossus Clone."
I'm not exactly sure how I feel about the art style :/
SotC is the greatest game of all time because it's completely unique, artistic and inventive. I'm glad this will flop. And don't you DARE give me that rubbish about SotC borrowing elements of other games. Let me guess. Zelda? Unartistic, shallow, rubbish, made-for-cash Zelda? Yeah f*cking right.
To be fair, we *are* dealing with a marriage of the action genre and the role playing genre, which are probably the most creatively bankrupt genres in all of videogaming. Someone once described to me the Final Fantasy series thus: - Planet in peril - Level up! - Young hero without a past - Level up! - Rebels gather around the hero - Level up! - Forces of old and evil transform themselves - Level up! - Planet grieves, still in peril - Level up! - Crystals are the key - Level up! - Ride a chicken to find a sword - Level up! - Antagonist wants to end the world - Level up! - Antagonist has no past - Level up! - Antagonist and hero are connected - Level up! - Get the big ship, and the crew together - Level up! - Big dragon in a cave needs dealing with - Level up! - Card game / coin game / ball game - Level up! - Antagonist brings the pain - Level up! - Kill all six layers of the Antagonist - 1 hour 34 minutes of cut scene. And with the exception of the "Ride a chicken to find a sword" deal, that pretty much describes every major role-playing game ever -- It's not *necessarily* a bad thing that they have commonalities, especially if those are traits that people enjoy. That's why we have terms like "staples of the genre." The action RPG genre has its staples too, like "Giant bosses", "Puzzles", "Giant bosses with puzzle aspects", and a slightly less absurd number of cutscenes. Is it a bad thing that these games share things in common? I suppose it is if you're averse to playing any game with a similarity to another game. Although I'd also feel some pity for that mindset, in that it would preclude one from enjoying pretty much any game that's part of a series that doesn't evolve the series to a point where it's unrecognizeable. If I recall correctly, Shadow of the Colossus was revered, not for creating staples but for how it took those staples, scaled everything back, and used those staples to tell its story. "And don't you DARE give me that rubbish about SotC borrowing elements of other games. " The concepts of battling giant puzzle bosses, riding a horse, and a hero fighting to save a damsel in distress are either elements that were borrowed from elsewhere, or originated in Shadow of the Colossus. The latter two of those are elements that have examples going back hundreds of years in human literature, so you're already on shakey ground if you want to argue that the game's critical acclaim is due to what it "invented." Kizuna should sell well in Japan, if only because they don't have Western sentiments about games that follow conventions.
Amazingly well said. I agree completely.
i still needs to play shadow of the collosus! :/
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