Sven Wohl writes: "Sometimes you encounter a game so untypical for its creator, you have to wonder how it got made in the first place. Now, this goes twofold in case of Disaster: Day of Crisis, since the developer, Monolith Software, is mostly known for JRPGs and Nintendo rarely produces a game that targets a more serious, adult gamer base. And somehow, Disaster: Day of Crisis got made. The fact it came out on the Wii is also strange, since it doesn’t fit into the general strategy Nintendo had at the time. But let’s dig deeper!"