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PAX 2008: The Behemoth talks Castle Crashers pricing, patches and performance

Joystiq: "Today while wandering the busy PAX show floor, we came across The Behemoth's Art Director Dan Paladin and Lead Programmer Tom Fulp, pulling them from their PAX duties (selling goodies and talking with fans) for a quick chat about Castle Crashers. We learned the truth behind the Castle Crashers size limit / delay controversy, a bit about their DLC plans, their feelings about the community's enthusiasm and even the secret to unlocking a few new game characters. We also ask about the game's Xbox Live issues and learn that their team is diligently working on a patch for release as soon as humanly possible. Full interview after the break."

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