740°

Dead Rising 4 is Currently Being Developed by Capcom Vancouver, May or May Not be an Exclusive

Dead Rising 3 was released in 2013 as an Xbox One exclusive as well as a launch title. It was said to have sold very well, and a Dead Rising 4 was talked about not long after the release...

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thisgengaming.com
Herbalistic2879d ago (Edited 2879d ago )

Dead Rising 4 may be only coming to one console along with PC due to Capcom financial problems

_-EDMIX-_2879d ago

Agreed. As it stands it sounds like Capcom is doing this based on lack of funds they don't really have the money to make it multi-platform from day one so they're likely going to need either Sony or Microsoft to put up the funding in my personal opinion doesn't bode well for the company.

Lightning Mr Bubbles2879d ago (Edited 2878d ago )

They would be stupid not to bring it to PS4. But anyway, I hope they do something to innovate the franchise a bit because it's one of my favorites but it's starting to get a bit repetitive. The zombie comedy is one of my favorite themes and I think they can do a lot more with it.

Kingdomcome2472879d ago

This was the first game that I played for the Xbox One, and also my first time playing the series in general. It was pretty fun in short spurts, but I didn't care for it all that much. I've found that I definitely prefer a bit more of a mature tone when it comes to the zombie genre. I hope that it ends up being a multiplat, though, for those that are excited for the game, and that only game one platform.

XanderZane2879d ago

Dead Rising has never been fully exclusive. They eventually come out on other systems. I'm surprised Capcom hasn't gone bankrupt yet.

blakstarz2879d ago

But wouldn't that be more of an incentive to put out across all 3 platforms to recuperate any financial losses?

Fin_The_Human2879d ago

That would be ideal but unfortunately Capcom is in a bad financial state and can't afford to soly publish games...they will need that MS money to make DR4.

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TheGreatGamer2879d ago

Given their issues they may just go for the Xbox/Windows 10 combo

barb_wire2879d ago

Why? DR3 wasn't exactly the blockbuster they thought it would be, given the supposedly large install base of PC & XB1. Still it sold better on the XB1 though with 2mil units, as for the PC, and on steam at least it sold 365k. Was DR3 available for the PC other than steam?

I think it would be foolish of Capcom to ignore the PS4 this go around, unless MS is paying for the development of DR4.

http://www.capcom.co.jp/ir/...

http://steamspy.com/app/265...

Tobsesan2879d ago

"I think it would be foolish of Capcom to ignore the PS4 "
They brought SFV to PS4 and noone cared. SO why would they care?
At the end it comes down to MS, if they want to pay the money its exclusive.

Concertoine2879d ago (Edited 2879d ago )

Just because the PS4 has more units doesn't necessarily guarantee more sales for a game like Dead Rising. The Xbone lacks a lot of Japanese support, and its line up is looking more sparse than the PS4's. That's when a game like Dead Rising shines.

The series also has more history on the Xbox, with 1 and 3 being sleeper hit exclusives and the Xbox version of 2 being the best selling version despite a lower install base. DR2 was also one of the first free GWG games - giving it the best exposure.

I just hope this one goes all out because DR3 was so obviously a 360 game at one point.

Kribwalker2879d ago

http://www.polygon.com/2014...

1 month over 1 million sales to a 3.2million install base. That's a solid launch. Now with 20 million out there they will sell more then sf5 did in its first 3 months

2879d ago
Kribwalker2879d ago

@bruce

I bought it at launch and I will buy it again. I loved that game a lot and will have no problem dropping money on it no matter if it's on my Xbox or ps4

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_-EDMIX-_2879d ago

I'm not too sure about that as Capcom is still a company and they still need money they're likely going to side with Sony.

YinYangGaming2879d ago (Edited 2879d ago )

SFV sided with Sony and look where that got them, it doesn't matter who they side with but I think they will side with some one

ScorpiusX2879d ago (Edited 2879d ago )

Why . please tell me you are not equaling install base to number of game units sold .

DemonChicken2879d ago

@ YinYang

Capcom deserved the negatively for SFV because of the lack in content and online server issues. They even admitted it needed more polish before release

http://www.gamespot.com/art...

"Tsujimoto explained that Capcom has learned over the past year that "it's best to spend a little more time in developing and running a high-quality title that will perform well globally," even if that takes longer.

He specifically cited Street Fighter V as an example of a game that could have benefited from staying in development longer

"Some aspects of Street Fighter V needed more polish, such as the lack of content and server issues at launch," he said. "Accordingly, we feel it's better to give a little more time to development than before, and have made slight adjustments to our portfolio.""

Fact is Capcom rushed the game out

_-EDMIX-_2879d ago (Edited 2879d ago )

@Yin- Siding with Sony isn't the reason why SFV sold poorly bud. Sony doesn't own Capcom, they didn't making SFV, they didn't publish SFV, they don't own the SF IP...

SFV sold poorly because of quality issues.

It matters greatly who the side with as they need not only the funding, but the install base to make more money. I think it would be a bad idea to side with MS considering the lessor install base. They would basically be selling less on top of not having funding...

@Scorp- so don't factor simple math? ...thats an easy ignore bud.

gangsta_red2879d ago

But Capcom had funding for Deadrising 3 by MS and it sold it great on Xbox One bud, soooooo I don't really understand your whole reasoning of your side with sony theory, lmao.

SmielmaN2878d ago

As a Sony/Nintendo gamer I can honestly say DR3 is he only XB1 game I really wish I could have played.

If they secure it as exclusive again I suppose kudos to them but I would appreciate a multiplatform release.

_-EDMIX-_2878d ago (Edited 2878d ago )

@G-Red- "But Capcom had funding for Deadrising 3 by MS and it sold it great on Xbox One bud, soooooo I don't really understand your whole reasoning of your side with sony theory, lmao"

People do not buy games based on who funds them, they buy games based on quality. Is it good? etc.

Dead Rising 3 actually sold less then Dead Rising 2, which only shows that something isn't connecting with Capcom's consumers. They are losing ground and folks are not returning to their series in historic numbers.

As you're own example shows Dead Rising selling less then its last entry...

SF sold less
Dead Rising sold less
DmC sold LESS
RE6 SOLD LESS

Sooooo what is that telling you about Capcom? Never mind who is funding, I don't buy games based on funding bud. I buy it based on whether or not its fun or not and SFV I can honestly say, had issues enough to warrant folks questioning this company.

I think its funny that in you're mind, selling "great" is 2 million for such a game, yet you are making it seem as if SFV selling 1.5 is this outrage lol

Last SF had a base install base of around 3 million. Last Dead Rising before 3 sold 3 million.

Neither SFV nor Dead Rising 3 sold better then their previous bud....

"I don't really understand your whole reasoning of your side with sony theory" You don't understand much bud, if Capcom is going to move low units of its series regardless of platform, they might as well do it with the company that has a higher install base to give them a fighting chance.

Kribwalker2878d ago

@edmix

The last street fighter sold 3million to an install base of 100+ million

Dead rising 2 sold to an install base of 100+million

Dead rising 3 sold over 1 million in a month to an install base of about 3.2 million.

That's not even a comparable situation

+ Show (5) more repliesLast reply 2878d ago
Lord_of_Cinder2879d ago

If they want to sell a lot they must consider the PS4 and not the xbox but It will depend on who will want to finance Capcom and giving how the last one performed, I doubt Sony is interested on it giving all the exclusives that are coming to PS4 already.

ScorpiusX2879d ago

Sweet bring it .Loved the screen full of Zombies effect DR3 had made the game much more intense .

-Foxtrot2879d ago

Did they get rid of the time limit in DR3? If so then that's all I wanted changed from the series.

Thisgengaming2879d ago

Yeah, it was made optional and called "Nightmare Mode"

opinionated2879d ago

That was what made it different IMO. Dead rising 1 is still my favorite. Doing everything within the time limit was stupid hard but fun.

Those survival achievements were practically impossible without bricking your 360 lol, that's the only thing I didn't like.

-Foxtrot2879d ago

Different dosen't mean good

It was presented as a sandbox but the time limit restricted you and ruined the fun

You want to do a main mission, explore, have fun, do a side mission, have more fun, explore, do a main mission etc well you can't because it made you choose.

What's the point of a fun sandbox game like this when you are heavily restricted in what you can do

SmielmaN2878d ago

I was a big dead rising fan and played them all but DR3, but I have to say I hated the time limit lol. Let me play and replay so I can get everything I want! Lol

opinionated2879d ago (Edited 2879d ago )

In dead rising's case it meant good. You have set amount of time before they carpet bomb your location.

The time limit is restrictive only if you wanted to do everything. Completionist mode. You can easily do a casual run and explore but that's not the point of the game.

Dead rising 3 took out the time limit and the intensity dropped 10 fold. It's not a GTA sandbox.

KiwiViper852879d ago

Well, im a completionist. Always

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70°

Tomb Raider is coming to Evercade!

The first three Tomb Raider games are coming to an Evercade Cartridge!

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evercade.co.uk
darthv721d 9h ago

Their newer giga cart tech should make for even bigger games coming to the platform. I'm hoping for a Resident Evil collection with the first 3 games.

140°

With Larian Out Of The Picture, Will The Baldur's Gate IP Be In Safe Hands?

Huzaifah from eXputer: "With Larian Studios washing their hands of the IP, what is the ultimate fate of the legendary Baldur's Gate series?"

RaidenBlack10h ago

If anybody's gonna mention BioWare, then look at Archetype Entertainment, they're the new BioWare
or else
Obsidian is still a good choice but not independent anymore.

anast10h ago(Edited 10h ago)

No, WoTC is pivoting to mobile. They can use Larian's work to justify DnD Go and everyone will accept it.

RiseNShine10h ago

Short answer, nope. Long answer, f*ck nope.

Christopher9h ago

Honestly, we're talking completely new engine and none of Larian's built-in stuff with regard to environments and the like that they had from their past divinity game. No one is going to have that just ready to go. So, they need to shop for a dev studio that has a past game that shows what they want.

Obsidian doesn't have that, maybe the closest being Dungeon Siege 3 or Pillars of Eternity, but those are very basic, not as open, very little environment related and altering capabilities. So, we're talking a step way back on what Larian delivered. Zero scene experience to line up with what was done in BG3. Okay conversation tree designs, but still needs more complexity.

inXile has Wasteland 3 as a base model engine, and I think that's better than Pillars of Eternity from Obsidian. But, still needs to be more open world, more environmental effects, and a much heavier rules set adaptation. But, not a bad overall engine as a base, but still a ton of work. Zero scene experience to line up with what was done in BG3. Needs a ton of work on that entirely.

Tactical Adventure did the Solasta game. Really good and more accurate as far as 5e rules than BG3. But, again, if the expectation is similar to what made BG3 a big hit, engine isn't designed for moving the camera, is a bit outdated in graphics, doesn't have in-game scene elements, and needs much better writers/voice actors.

Owlcat of pathfinder games is another choice, even though they've recently moved on to WH40k licensed games. Again, though, the engine is the biggest issue here to match up, but it's a much better option overall than Tactical Adventure. Another question is writers/story telling, as much of their overall story telling bits are very limited with a lot of random worldbuilding elements that are just +\- of some attributes.

TBH, no matter who takes over, it's just not going to be like BG3 much like how BG3 isn't at all like BG1/2. And BG3 was so successful because of how much Larian was able to put in with their engine and how focused they were on players having ridiculous control over the story being told. I just don't see the next BG being the same and depending on what it is, it might be good but I'm not as big of a reach as BG3. It's way more likely players are going to go into BG4 (or its spiritual successor if it moves away from Baldur's Gate and into Neverwinter or something like Plansescape) expecting much of what is in BG3 with more options, new and older characters, and the same level of control over what they're doing. If it doesn't have that, regardless of who makes it, it won't be as successful, IMHO.

CrimsonWing699h ago

Probably not, but maybe… just maybe…

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70°

New hardware, new lower price! Introducing Evercade EXP-R and Evercade VS-R

We’re delighted to announce a refresh of the Evercade line of retro gaming consoles that not only provides a simpler and more accessible way to get into Evercade and its physical cartridge ecosystem but also brings the price of the products down to under £100/$100.

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evercade.co.uk
darthv721d 9h ago

Evercade is a great little platform. Im surprised more dont know about it.

Vits1d 8h ago

It's a great idea, but I feel the execution could have been better, particularly concerning the quality of the consoles themselves and the fact that those carts are likely not going to last long, given the cheap, bottom-of-the-barrel flash memory they use.