Tom from Untold Gaming discusses whether the acclaimed Half-Life games would have been even better had Gordon Freeman not been a resolute mute, and if any future games in the series would benefit from a fully realised protagonist.
As part of the title’s 25th anniversary, that long-established glitch has now been resolved.
Been replaying this on my steam deck now that it's been updated with modern controls and is now fully verified. Have to say I'm surprised to see how well it holds up. Was a great game in 1998 and it's still a great game 25 years on.
The textures in Half-Life were seemingly only produced by a single person, as confirmed in a new in-depth documentary about the game.
Entertainium editors Andy and Gareth discuss 1998’s seminal first-person shooter Half-Life on the occasion of its 25th anniversary.
I'd say so. I personally struggle with games where the main protagonist doesn't have any lines.. I felt like Dishonored would have been better if Corvo spoke. I think Deus Ex excelled because Jensen was a bad ass.. so yep, giving Gordon a personality would have probably added something. Mind you, half life is a mysterious sort of title, so at the same time theres some cryptic about Gordons silence.
Interesting idea. It sparks debate, but I guess we’ll never know for sure.
Gordon Freeman needs to be voiced by Morgan Freeman.
Yeah it would be although since we've had Half Life, Half Life 2 and it's episodes with a mute Freeman it would be weird to just change it all of a sudden. At least make it so he is taking part in conversations but we don't hear it
If there was one character which needed to be voiced since it was more recent like Gordon it was Chell. I get the first game, it was something they didn't know would be be popular but the sequel should have had her talk. The dialogue between her and GLaDOS could have been hilarious especially when GLaDOS is stuck as a Potato and Chell has to drag her around.