Approvals 13/3 ▼
Garethvk (3) - 2892d ago Cancel
Pozzle (5) - 2891d ago Cancel
Phil32 (3) - 2892d ago Cancel
phoenix_dusk (1) - 2891d ago Cancel
Xack (1) - 2892d ago Cancel
490°

Naughty Dog Can Do Many Things, Stealth Is Not One Of Them

Pixelgate writes:

''Naughty Dog are praised for a number of things. Their ability to tell stories, craft character we grow to love and care about. Praise for how intense their games can be, how the action is rewarding. One element of their games rarely gets highlighted, even though it has played a fairly large role in their recent releases.''

Read Full Story >>
pixelgate.co.uk
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community2891d ago
windblowsagain2892d ago

Stealth isn't perfect, but There isn't a game that is perfect in that way.

Played enough MGS, Crysis, Farcry etc. Sometimes they work well enough, other times It's just pure fail.

Erik73572891d ago

Man, I remember fighting in the jungles in crysis 1, I was blown away and still am at how well it holds up to todays games.

bloop2891d ago

I'm nearly finished my second playthrough of Uncharted 4 on crushing and you HAVE to use stealth to take out as many guys as you can or you'll just get your ass handed to you. I've cleared out entire areas without being detected so the stealth route seems to be working for me anyway. Although it's not as fun as going in guns blazing!!

TRS_Gear2891d ago

@bloop

I can see stealth being an absolute necessity on 'Crushing' difficulty. But how in the heck did you handle parts like the ambush in Avery's mansion? That part is hard enough on 'normal' difficulty.

bloop2891d ago

@TRS_Gear: Yeah, there are areas in the game that you can't use stealth at all as enemies are aware of you from the off. Averys mansion was tough. The biggest problem on Crushing is the lack of ammo. You can't dig in somewhere and just pick everyone off as you'll run dry after taking out a couple of guys and have to move out to get ammo. The area before that I took everyone out stealth so there was lots of ammo around and I had a fully stocked grenade launcher and 6 rounds in that hand cannon pistol (can't rem the name of it). I got as far as the pirate ship graveyard before I turned it off which is another encounter that you can't use stealth. I had no ammo at all going into that and there were a LOT of retries, hair pulling and controller throwing moments. I was close to throwing in the towel over that encounter. Just make sure you have fully stocked power weapons before you leave an area and take out the toughest guys first.

nX2891d ago (Edited 2891d ago )

^Can't you just use the infinite ammo modifier if you're having trouble? I mean it's possible without, but it's better than throwing your controller around.

I for one will definitely start my crushing playthrough with bullet time.

nveenio2891d ago

I enjoyed stealth in U4 more than I enjoyed it in U3. I found myself approaching every encounter with stealth first, and sometimes going completely around the encounter altogether.

bloop2891d ago

@ nX: Man, I never even thought of the modifiers!! Yep, that would've saved me a lot of heartache and I'd probably have more hair now!!! I can't remember exactly but I think all I have left to do now is just one encounter and then the last fight so I think I'll suffer out the rest of the game without them now.

rainslacker2891d ago

I'm trying to do it without modifiers myself. I'm almost up to the mansion shoot out, and have a feeling it's not going to be fun. But will do my best.

+ Show (4) more repliesLast reply 2891d ago
Aloy-Boyfriend2891d ago

There's absolutely nothing wrong with the stealth in Uncharted 4. However, I play Uncharted like a n Indiana Jones movie. I take couple of them stealthy, then go gunblazzing and kill them with style

It is not a stealth game. The stealth is just there to give us options

Aenea2891d ago

Same here, tho at times I wanted to do stealth and thought I was in cover to only notice later on that the wall behind me was not there or there was a hole in the roof with an enemy... That just meant a shootout ensued anyways :)

nix2891d ago (Edited 2891d ago )

That's exactly how i played too. Those i could kill stealthy i did. Rest of them were too far away for me to spend that much time not being seen. UC series has pretty much been run and gun types always. It's not like TLOU where ammunition is scarce and you have to depend on stealth. There's abundance of ammunition just lying around.

This is like saying "ND is not good at driving games" because it's not a driving game.

game4funz2891d ago

Have you been playing in crushing... Crushing turns the game into a broken stealth game.

Chevalier2891d ago

I try to clear the whole section and usually fail then fight for my life with guns blazing. Although I did finish one section yesterday without guns so there is that.

rainslacker2891d ago

I agree that it's not meant to be the main objective, like with say MGS5, hence why I don't down rate the game for it. Would be nice if more stealth approaches were available, but ultimately, it does serve the purpose of the game, and does give some more options on how to approach combat, which was nice. I wouldn't have minded seeing a bit more variety and options to the stealth available, but that's my only qualm.

+ Show (3) more repliesLast reply 2891d ago
affrogamer2891d ago

Stealth in TLOU is as good as any other top-notch stealthy game out there.

intellegent2891d ago (Edited 2891d ago )

Too bad there is only one stealth-kill animation when you come up behind enemies. That made it less enjoyable for me.

Gol3m2891d ago

That's actually incorrect about there being only one animation. I've knocked out people and had the guN land in my hands only to end up back in the bushes in stealth mode. I've snuck up behind people and choked them out. I've pulled them over short walls and knocked them out. Seriously am beginning to wonder if almost all the people spreading misinformation have even played the game

CernaML2891d ago

@Gol3m
He's talking about The Last of Us.

sullynathan2891d ago

no the hell it isn't. Only in N4G will you see a comment like this. Stealth in TLOU is not as good as Splinter Cell, Thief or Hitman.

bloop2891d ago

Agreed Chillstep. TLOU is probably my favourite game of all time but having the same animation for every stealth kill really bugs me.

+ Show (2) more repliesLast reply 2891d ago
andrew1719942891d ago

Its more of a run and gun game if u want stealth then thats the last of us

Erik73572891d ago

I personal liked Last of Us AI more because they were a lot more up close and melee parts too it. And you had to engage them and pick up objects like bricks,glass,etc.

rainslacker2891d ago

My only problem with the stealth is the levels and enemies weren't layed out to be able to use it as effectively as some other games do. You could use it to take care of some of the enemies, like on the edges of an encounter area, but it was either extremely time consuming, or down right impossible to use stealth to get through a whole section....although it was possible to get through many sections using stealth with no kills.

I think the stealth played a better role in drawing enemies away from one another, so you could take care of more using the outlayers that hung back from looking at your previous position, but ultimately, especially on crushing, this was mostly ineffective given how quickly you could be spotted.

OTOH, maybe I just didn't give it enough time to learn it a bit better, so my qualms with it are more down to not taking more time on it.

+ Show (2) more repliesLast reply 2891d ago
DigitalRaptor2891d ago (Edited 2891d ago )

I felt stealth was one of the best parts of the game, built to take advantage of just how open the environments are.

The only complaint I have is with partner AI not being spotted even if they move in direct line of sight of the enemies. But we all know that this is purposeful because the alternative is partner AI ruining a carefully planned stealth progression, if they're spotted. It's more of a case of the lesser of two evils, until AI is improved across the board.

This is something that wouldn't happen if there was no partner AI accompanying you on the journey. It's a testament to their ambition of having partner AI that actually helps you in so many great ways throughout the game. Still, the best levels to make use of stealth is when Nate is alone.

Playable_Gamez2891d ago

Yeah but if you compare the stealth mechanics to other games, it's pretty average and meh. I found it more fun, easier and less time consuming to just take the enemies head on. Honestly if they would have made the stealth mechanics too robust, you would have ended up with Uncharted 4: The Phantom Pain.

Genuine-User2891d ago (Edited 2891d ago )

It's not a stealth game but it does give you the option to clear some areas discretely. What's here works well for an action adventure game.

That said, gunplay and physical combat are are absolutely outstanding.

2891d ago
Bathyj2891d ago

But thats a testament to the game that you can play it to your own style. You took them on, but Ive been stealthing everywhere. A good game is one that lets you adapt.

rainslacker2891d ago (Edited 2891d ago )

I did like that your partners were at least effective in stealth take downs. Even came in handy at times when dealing with two enemies. Couldn't command them to do something specific, but at least it's a start. I understand the AI reasoning, so just let it go.

phoenix_dusk2891d ago

It works imo but atleast it's not as bad as TLOU party AI.

I feel like this game is harder to stealth than TLOU too. Once you break your cover, all hell breaks loose. Lol

5p4c3d2891d ago

kept scrolling down looking for this comment

Skankinruby2891d ago

Uhm The Last Of Us was built entirely around stealth and they executed it perfectly. Journalists are getting stupider by the day I swear.

BEASELY2891d ago

Except Uncharted 4's stealth doesn't even come close to Last Of Us. I think that's the driving point of the article.

LP-Eleven2891d ago

We're talking about Naughty Dog, as a whole, not Uncharted 4 in a bubble. In this case, I think their stealth game is fine.

BEASELY2891d ago

Oh, I'm very aware of what we are talking about here, I'm just speaking specifically about a key title within the topic.

2891d ago
Yui_Suzumiya2891d ago

They should've specified Uncharted 4 then. I'm finishing Doom before I start Uncharted 4 so I can't judge yet.

+ Show (1) more replyLast reply 2891d ago
PixelGateUk2891d ago

The last of us was not built entirely around stealth. Upgrade that shotgun so it fits in with the super stealthy gameplay right?

BEASELY2891d ago (Edited 2891d ago )

My first playthrough of Last of Us (on hard) was nothing but stealth takedowns for both humans and infected. Best way to play. You're rewarded with tons of extra ammo during the combat sequences and it overall just adds a gritty layer of realism to the world and how you'd actually approach a real-world situation.

Try shotgunning your way through Grounded.

Dark_Knightmare22891d ago (Edited 2891d ago )

Yes it wasn't a full blown stealth game but you would be lying if you tried to deny it wasnt predominately about stealth especially on the higher difficulties like grounded where stealth was absolutely essential to you beating the game. Regardless the stealth in both games works pretty well especially on crushing where the a.i is ruthless which is why most reviews praised it and not crap on it.

sullynathan2891d ago

TLOU did not execute stealth perfectly.

sullynathan2891d ago

@DragonDDark never made the claim. You should address op.

Show all comments (115)
150°

Ready or Not Developer Has 4TB Of Data Stolen Including Full Source Code

Insider Gaming has learned that Void Interactive, the developers of Ready or Not, have had 4TB of data stolen in massive breach that includes all of the game's source code, including console builds.

Read Full Story >>
insider-gaming.com
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community6h ago
thorstein6h ago

This is why we can't have nice things.

1nsomniac5h ago

Been keeping my eye on this game for a while but never took the plunge and bought it because it seems to get a lot of stick from the community that the devs are all talk and no action. They’ve been promising an awful lot but not actually releasing anything new so maybe an easy way out??

Fishy Fingers3h ago

Game is great, "very positive" from the Steam community and currently 33% off.

Reads like youre talking about a completely different game.

Profchaos2h ago(Edited 2h ago)

Guess they weren't ready.

It does suck though to see all your hard work be dumped out there like that hopefully the studio recovers

70°

Larian and FromSoftware Show The Secret To Making Good Games Is A Healthy Workplace

Danish from eXputer: "FromSoftware and Larian Studios have shown that a good workplace environment is what it really takes to make good games."

Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community10h ago
390°

Former Blizzard President Suggests Players Should Have Option to Tip Developers

Former Blizzard president Mike Ybarra recently suggested an interesting concept that has sparked a debate among gamers - the idea of being able to tip developers after completing a game.

Create Report !X

Add Report

Reports

✔ Fixed
Bad Editing
Fix the description
TGMER1d 19h ago WhoDisagree(0)Agree(1)
✔ Fixed
Bad Editing
Fix the description, It says "We've detected that JavaScript is disabled in this browser... etc"
OtterX1d 22h ago WhoDisagree(0)Agree(2)
✔ Fixed
Other
Swap URL please. Don't ignore report below. It isn't that hard to do.
MaximusPrime_2d ago WhoDisagree(1)Agree(0)
✔ Fixed
Other
No, the primary source should be https://twitter.com/Qwik/status/1778269707575119977 and xpgained can be the credit URL.
Christopher2d ago WhoDisagree(1)Agree(1)
✔ Fixed
Wrong source
https://twitter.com/Qwik/status/1778269707575119977
Christopher2d ago WhoDisagree(1)Agree(0)
+ Updates (4)- Updates (4)

Updates

Changed from Pending to Approved
Community1d 16h ago
Changed: content
Goosebumps1d 16h ago
Changed: title, content, url, credit url
Goosebumps2d ago
Changed: credit url
Goosebumps2d ago
Show AllShow Less
LG_Fox_Brazil2d ago

If I had a 100% way to be sure that this money would go to a fund or a reserve dedicated only to the guys who develop the games, be them designers, artists, programmers and so on, I could think about it.

But we all know that this 'tip' would only end up in a publisher's CEO pocket to buy a new yacht, so, no, I ain't tipping anyone anytime soon on this industry

neutralgamer19921d 11h ago

Exactly these companies were raising money for good causes and gamers were donation and come to find out they are keeping a good chunk of be pie

PapaBop1d 1h ago

Yeah tip your developer, 5% proceeds go to developer, 95% to the publisher or whoever. Isn't tipping for staff not making minimum wage? How about they just pay their developers properly and like you know, give them fair bonuses? Too much to ask from Blizzard these days, Kotick saw to that and is now laughing all the way to the bank.

MrDead1d 10h ago (Edited 1d 10h ago )

It's the t**ts at the top looking at ways to cut devs wages and get the players to tip them like waiting staff, and I'll guarantee a percentage is skimmed and kept by Activision Blizzard. This is 100% for shareholder and CEO playouts.

Popsicle1d 10h ago (Edited 1d 10h ago )

I have to agree with this. On the surface tipping devs sounds like a great idea, but in the end it leads to pay cuts and subsidization of pay. Tips then become an expectation or the devs “can’t make a living.” Lastly, especially in the US, tip culture has gotten out of control, and it serves as an excuse not to properly pay employees. Sounds good but doesn’t end well.

drizzom11h ago

@ Popsicle

I think your right on the nose with how much tipping has become rampant. Instead of it being a relationship directly between the customer and the developer or employee, it now has a middle man ingrained in the system. DoorDash is one example. It ends up becoming a metric where the company can measure 'just how much more money you are willing to part with' before raising the price on the main product.

1Victor1d 7h ago

Uh so they’re trying triple dip or more we buy the game that they’re already withholding/cutting content for dlc we was told that season pass would help the developers thrive we felt for it.
Now on top of all that plus their sales bonus they want tips enough is enough whatever happens to you create/built a good game get a bonus for sales milestones you care about your game and community we reward you with more sales not for doing 3/4 of a game then save the other 1/4 for dlc and passes after

raWfodog1d 5h ago

The 'tip' is me buying your game in the first place.

S2Killinit1d 2h ago

Very well said. If it was possible to send the money to either the developer or some organization for the betterment of gaming, sure. But we all know that will not be the case.

Rynxie1d ago (Edited 1d ago )

No, it would go to those on the top. They will still fire developers, have a bunch of microtransactions, raise prices of games and so on.

+ Show (4) more repliesLast reply 11h ago
H92d ago

So they eventually don't pay their workers and depend on our tips to pay them like the case with waiters!

Deeeeznuuuts1d 10h ago

That kind of practice is only normal in the states, as far as I know anyway, what a backwards system

H91d 9h ago

No it's as well in a every country that wants to amercanize

bloop1d 7h ago

Ireland is literally the first stop across the pond and we don't have a tipping culture. The only establishments here that would expect a tip are the tourist haunts that Americans visit. Other than that, you might tip in a restaurant as a sign of gratitude for great service and waiting staff would be paid a full wage anyway.

Rebel_Scum1d 1h ago

Tipping is not customary iin most countries dude. Get a passport lol.

Jin_Sakai2d ago

Is this a joke? How about the big wigs giving up some of their pay for their hard working developers.

MrBaskerville1d 11h ago

Maybe the CEO could earn his money based on tips.

mastershredder2d ago

good god. The devs are not baristas dude. Total 1% ideals. Fing Chadosaurus.

Show all comments (76)