Due to not having much to show off, and listening to fans' feedback, Blackroom's Kickstarter will be postponed until a demo is created. The situation illustrates the need for developers to actually have something to show before running a big Kickstarter campaign.
TechRaptor writes, "In the next in our series of interviews from the Yorkshire Games Festival, TechRaptor speaks to two legends of the industry: John and Brenda Romero."
Cliqist take a look at demos, the process of pitching a game in the traditional sense and how all of that ties into starting a crowdfunding campaign.
John Romero and Night Work Games have decided to “pause” the fundraising campaign and cancel the Kickstarter campaign for their upcoming first-person shooter, BLACKROOM. The reason behind this cancellation is simple; a lot of PC gamers have been asking for a gameplay demo and Night Work Games decided to actually listen to its fans. Therefore, [...]
Shocking. Romero asking for money with now to show in exchange.