Atomic Gamer Review: Geometry Wars: Retro Evolved 2

AG reports:

''When the Xbox 360 launched back in November of 2005, the lineup of launch games wasn't exactly stellar. Sure, retail titles like Call of Duty 2 and Condemned saw both critical acclaim and good sales results eventually, but that first day we turned on our 360s, there just wasn't a whole lot to be excited about at the time. But for me, one of the best games in those first few days of playing my first HD console was Geometry Wars: Retro Evolved, a $5 Xbox Live Arcade title from Project Gotham Racing developers Bizarre Creations. And now, almost three years later, the first real sequel is out. The wait's been worth it.

Evolved 2 adds five new gameplay modes (on top of the original "Evolved" mode) and local multiplayer action to this incredibly addictive and simplistic shooter, along with sharper graphics, new enemies to deal with, and new music for each of the gameplay modes. The basic formula is still the same: you've got a tiny ship and use the left analog stick to move in any direction while firing any other direction with the right analog stick.''

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