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Heavy Rain Preview

A new Heavy Rain Preview of a german site with the first gameplay details straight from Leipzig GC.

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HighDefinition3761d ago (Edited 3761d ago )

She doesn`t just move her head, the joysticks control her head and shoulders. The Triggers make her walk in the direction she is looking. It`s not called a "Movie" it`s called "Innovation" an I like it.

Bombibomb3761d ago (Edited 3761d ago )

http://ps3.ign.com/articles...
http://forums.gametrailers....

The QTEs come in during the heavy action sequences.

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Prismo_Fillusion3761d ago

And you spend your time on an internet forum attacking games you haven't played yet and people you don't know at all.

TapiocaMilkTea3761d ago

Haha, so you can make her dance while doing investigation? Imagine walking back and forth and switching the shoulders right and left......

n4gzz3761d ago

I think this game will get mix reviews from respected sites (not counting every unknown sites) when it comes out just like assassin's creed. from 7 to 9 over. I for other hand very interested in this game. Its one my top 10 anticipated game.

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THC CELL3761d ago (Edited 3761d ago )

Edit its clear its not 8 hours lol sorry

This game will be ace i cant wait to play it

This game is that good its scary whats next

Bombibomb3761d ago (Edited 3761d ago )

YOU can't wait? LOL I've been waiting for a game like this since I finished Indigo Prophecy. I can't believe how obsessed I've become. Read this. http://ps3.ign.com/articles...

THC CELL3761d ago

I loved the last game they had out
just played it as we speak

i wish they was a drug that can make u sleep till the days they come out

a lot of people has dissed this game
i myself have never looked down on the underrated ps3 games out maybe haze but thats it
the ps3 is a true next gen machine
and to the people who has bashed this game next year u will be eating your words

Step!

cahill3761d ago

The game has multiple endings

The endings are based on how you are playing in it. The enemies have variable AI too.

sounds awesome . isnt it

THC CELL3761d ago (Edited 3761d ago )

I can not think of any game on xbox or pc that looks better than this at all

Scared you no lads i mean if this can be pulled off whats next for ps3
Better yet what is next when the ps4 hits

what a f ing great looking game

2009 is a long long way but its worth the wait as i will be playing killzone 2 and more

Alan what by the way
Face it guys xbox has nothing on playstation only a small gap that is closing by the min hahah

cahill3761d ago

Gamepro agrees with me on this too

InMyOpinion3761d ago (Edited 3761d ago )

I wonder what kind of response you were expecting with that comment. Flame on!

meepmoopmeep3761d ago (Edited 3761d ago )

damn, i can't wait to play this.

i don't mind a game with QTE. it's a change of pace from everything else you find everywhere. QTE is bunk for people with bad hand-eye coordination though. stay away from Guitar Hero/Rock Band if you don't like QTE.

plus, QD's story telling and movie-like feel is always welcomed by me.

Silogon3761d ago

While it might seem odd to not be able to walk in 3-d space using the analog sticks, I think this way makes more sense. You use the R-2 for your walk, so no matter what you are doing you are always walking in the right direction in 3-d space. As long as you are turning your head you go there if you are pushing the R-2 button.

I like that aspect of it and I think a lot of new games wit cinematic approaches are going to lend themselves to this way of doing things. In 3-d person it's too general. We know we're playing a game and how we move that character is dependant on where we are in 3-d space. If you turn around all of a sudden left is right and right is left on the analog sticks.

This game changes all that and goes in for a much bigger approach. 3rd person and 1st person games feel like they are games. This game will probably feel like an experience, rather than a game.

I'm more and more impressed with the choices being made on this one.

meepmoopmeep3761d ago (Edited 3761d ago )

the reason for the walk function is because QD wanted to make it very cinematic in which the camera would be facing a certain angle at a certain time to have more impact like a director would do in a film.

that's why it has to be this way.

and yes, this game will be more of an interactive movie with game elements and this is what it was suppose to be in the first place.

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