Remedy Creative Director Sam Lake talks about an abandoned Quantum Break prototype that would have made the game VERY different.
The change was probably a good move.......it would've gotten pretty annoying replaying scenarios over and over again... still wanna check out the game when it drops...
wow, that original idea was really interesting :D Rewind with a twist.
Interesting. Maybe in a future sequel they could elaborate version. With proper feedback coming from the community about the Quantum Break that releases next month.
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