Umbra has revealed they will be bringing their expertise to help boost the graphics for Final Fantasy XV.
AMD has long been the best value option if you're looking for a new GPU. Now even their latest Radeon RX 7000 series is getting cheaper.
With all the PlayStation games that are now coming to PC, is it time for Sony to release a dedicated PC launcher?
Unless they are trying to kill their recently created PC business, I would advise against opening a dedicated PC store. It's an extremely hard endeavor, and people, in general, are very comfortable with Steam. Even Epic, with their billions of dollars invested, is still struggling to find a foothold, and they have Fortnite.
Can tell who ever put this together is not all that clued up on pc gaming.
It's just a known fact. The PC gaming community prefer Steam and Steam alone. They don't like different launchers. I personally don't mind them. But majority just stick with steam. Hence why EA and Ubisoft went back to on releasing on steam and why Microsoft release games on steam as people hated buying from the windows store.
The only other launchers that I imagine are doing ok is GOG due to being drm free and epic games due to the free games every week. Sony shouldn't release any sort of pc launcher n
This is just another ridiculous double standard article.
It's like how Microsoft can spend 20 years of making nothing but gaas and live service style games to sell microtransactions, dlc and subscriptions and get praise for doing it, but if Sony wants to make a single game like that every website under the sun is writing articles saying how Sony is anti-consumer or whatever.
The friendly folks over at Razer recently sent us their full size Kishi Ultra mobile gaming controller, and this thing didn't disappoint.
It's actually referring to the frame rate. Here is the press release from Umbra directly.
http://umbra3d.com/press-re...
I remember looking up Umbra around the launch window of PS4. When they were showing all the middlewares that were working on next gen console versions of their tools. I thought it looked really cool, even though occlusion culling is something that other engines have done forever, it does it using much less resources in general and focuses on doing it to an extreme level and using a better algorithm than most, allowing for much larger and fuller open world areas with great performance. I feel more games should be using it really.
this is the real game development, improving the game graphics,animations,power balance make the FPS more and stable then announce the release date
not downgrades , animation in the real game is sluggish compared to the demo or trailer and the FPS won't get fixed until months of the game release ....
oh and they made the game story (alone) 50+H instead of 40+H not made it lower and release the rest in DLCs ...
Yeah-yeah-yeah, whatever - release the goddamn game already, please ?
You know some of us are actually interested in technology?