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If I Were An Indie Dev – Lesson #1 'Simplicity'

Mark from PN2 shares his first lesson in game development, as he plans his first indie game.

'When I was younger, my Dad once coached my basketball team. Through that, he taught me a valuable life lesson and skill; The KISS mentality. No, not the face paint wearing super band that’s made for loving you, baby. KISS stands for ‘Keep It Simple, Stupid’, meaning you don’t always have to create the most detailed of moves on the court in order to be effective. Good basketball fundamentals? That’s just common sense, and the same can be applied to game design.'

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slack3r825d ago

Interesting article. Insightful.

kartanym825d ago

Thanks, glad you like it :)