The Internet is filled with disapproval for Bethesda due to the Fallout 4 DLC controversy right now, but in reality this is hardly warranted by facts.
It's difficult to really justify buying a season pass at the price of a whole new game. Possibly Bethesda are the only company who you can trust to give you moneys worth in this case, but the industry just keeps asking you to trust it while giving you more and more reasons not to trust it.
Buy it now and it wont be the price of the whole game. Seems simple enough. It only jumps to 50 at the start of March.
In america... It's already $40 in Canada
Agreed, I don't see what all the fuss is about. I'm not buying but that's just because I'm not interested in Fallout 4.
Buy something before you even really know what it is for a discount? I'm sorry but that's super shady and the people that condone such tactics are the reason why the gaming industry is in such a crappy place. The discount is really no different than a pre-order bonus. I really would like to say that the season pass is worth it, but the first two packs look like over-priced nonsense. Look at the $10 Hearts of Stone for an example of worthwhile DLC at that price point. A customizable robot companion and small side-quest is now somehow comparable?
Season passes are nothing new, why are people acting like Bethesda is the devil for doing season passes? its an option, you don't have to buy the season pass if you don't want, you can always buy the DLC separate later.
@Theparanerds $40CAD is the same as $30USD.
@Dan_scruggs Agreed. People complaining about self inflicted wounds are really annoying.
For those of us who know it's 30 now till the 1st it's fine. For those who don't know though...
If the Season Pass offers as much content as a full game... isn't that justification?
Not sure about that but if there's any truth to their landmass claim it will be pretty big. I mean they made some huge DLCs in the past.
So it will offer about 80 hours of content (the approx. length of F4)? Doubtful.
The first 2 DLC are things modders have done for free on the PC since shortly after the game launched. The 3rd one is the only thing of any value so far.
@rdgneoz3 then the modders are stupid for doing it for free.
Pivot your average game gives no where near 80 hours of content. Don't use an extreme example.
There is a very simple solution to this issue and for those that feel it is over priced... DON'T BUY IT! When we make a purchase of a non-essential product or service, we are saying yes, we agree with the price vs the value of the product or service. The game will continue to work perfectly fine with or without the DLC.
I thought the DLC seemed interesting, but will probably hold out for a sale
I read somewhere that Bethesda has secretly upgraded the graphical performance of the game on consoles. If so, I hope they keep doing so. DLC will come and people will talk and then they will play.
They did, and they have already added other graphical effects and fixes. There's also an overhaul coming for the Survival mode, all of this will be free.
Am sorry, what are you suggesting exactly by saying that graphical effects, fixed and overhaul to Survival mode are free? They are Patches mate, they should be free. Or should we pay for graphical upgrades and fixes in the future?
@DarkOcelet: You're right Dark, obviously they have to be free, but they didn't have to add them either. It's not like they ever promised to add HBAO+ for Ambient Occlusion or weapon debris. They just did. I personally think that Bethesda's post-launch support for their games is generally more than acceptable.
They didn't have to add them but if they could then why not? Evo Studio did a stellar job with upgrading Driveclub's visuals and they also added tons of awesome updates for free because they want to make their game better for the fans. Bethesda's Post-launch content might be more than acceptable but they should do that because most of their launch games sucks, Fallout 4 on day 1 had so many major issues that was fixed later on and many of those issues should have been fixed before the game's launch.
Why not? Because that is time and resources which is money. You named one example of another game doing this, which happened to be a first party title in which Sony was trying to show the power of the system... that doesn't mean it is common. Name other games that added graphical features after release?
I feel like they just couldn't get it all in by the deadline but didn't want to throw away all of their work. The game's mostly empty overworld and lack of interesting sidequests seems to imply time constraints over generosity. There are only two real communities in the game and look at how small and lacking in characters/quests/content they are. @yomfweeee Dying Light and TW3. Also improved graphics and performance are pretty equivalent as both make the game better and require similar resources. Pretty much every game I have in my library plays better than it did a year or two ago, so it's not unusual to get post-release improvements at all.
I have mixed feelings about this. On the one hand, that's a hefty, unappealing price for DLC. But on the other hand, if Bethesda can deliver solid, lengthy content with plenty to do (as the company's known to do with its games anyway), then it could be worth the price of admission.
Generally I would agree with you, because we see very small pieces of DLC. However, Bethesda is known to make huge expansions that rival the size of some full games and Far Harbor seems to fit that category easily, given that it'll have the biggest landmass they ever made for an add-on.
Personally I'm inclined to believe that FO4 didn't meet internal sales expectations and they are using this price hike to increase profits.
If 12 Million Copies sold and over $750 Million Revenue on day 1 did not meet sales expectations then this industry have a major problem. But i dont think the Price Hike was affected by that. It was simple, they saw what Techland did with Dying Light and they did the same. The gaming industry is becoming worse every day
So they added a bunch of meaningfull DLC including (if you even read the article) the largest landmass ever in a Bethesda DLC and so the price increases shocker but they're not pulling a Techland they're giving everyone two weeks to buy it at the same price. And excluding horse armour most Bethesda DLC have been great or are we going to forget about that or is the internet again going on their high horse and proclaim "Everyone is greedy, the industry is terrible, down to AAA games" while all the sane rational people stand back and say this really isn't a big deal.
Yeah Fallout 4 even put the FPS market to shame in sales (ironically it is part FPS). I think it was more like look at this huge install base and think of the percentage of this who will buy DLC (probably over 10%?). So it's obviously a business move and I know DLC is rarely as bang for your buck as a full-priced game, but I am interested to see how much content that third DLC pack contains because that one is the make or break one.
The internet is nearly always filled with disapproval about various things.
Unless its free most gamers will always bitch about something, hell even when stuff is free they bitch, some people just think they are entitled to everything.
Agreed. Entitlement is so widespread that it almost seems endemic to a large part of the gaming community.
Yep. We should all celebrate our publisher overloads and be happy that the price was increased. Buying season passes before seeing or even knowing what content is in it, is always a good idea. Always.
Whoever said that? Don't buy it now if you want to wait to see gameplay or reviews, where's the issue in that?
Because the lower price is a motivation tactic and if the DLC does turn out good, the smart and cautious consumers will get gouged with prices that are not reflective of the DLC's value. It's kind of like saying this season pass is as worthwhile as Bethesda's next game (Hammerfell?).
You have always gotten a discount when buying Season passes, why are people complaining about that now? Even before the price increase buying the DLC separately would have cost you more money than the season pass.
Loads of games release Season Passes now. You rarely ever know what will be included in the Season Pass. Typically the savings are between 10% and 30% Right now Bethesda is offering a Season Pass that saves you 50% AND you know what three of the addon packs are. Look I'm not defending the practice of Season Passes, but as far as they go, this is probably the best deal I've seen from any publisher.
It's more like 40% in savings. I don't know about US prices, but in CDN the fallout 4 season pass at it's "reduced" price is still up there as one of the most expensive passes to date (only behind the outrageous Battlefront price I believe). It's going up to $60 here which is close to the price of a full game. That's a little obscene considering it's not going to be nearly as valuable as say two Shivering Isles expansions. I would love for them to prove me wrong, but things aren't looking great based on the first two DLCs. Saving money here is basically condoning a blind investment whereas the season passes you speak of only decrease in price over time and you can wait until it is released before committing.
Dude, I'm Canadian - & you're wrong. Battlefront SP - $69.99 Call of Duty's Season Pass - $49.99 Battlefield 4 SP - $49.99 BF Hardline SP - $49.99 The Division's Season Pass - $49.99 Assasssin's Creed SP - $39.99 Rainbow Six SP - $39.99 Dying Light SP - $29.99 Alien Isolation SP - $29.99 Batman Arkham Knight SP - $29.99 Far Cry 4 SP - $29.99 Borderlands 2 - $29.99 Bordlands Prequel - $29.99 PLEASE GO ON how "at it's "reduced" price is still up there as one of the most expensive passes to date" On a side note, how the fuck does DOA5 have not 1, not 2, but ****3**** Season Pass, each priced at $92.99 - & a separate custome pack for $92.99 as well??????!!
Something people forget is that season passes don't go away once the DLC is released. They aren't that bad. If you don't like them early you can always wait for all of the DLC and still get a deal. The only difference here is that Bethesda decided to make even more DLC than what was initially covered by the $30 bucks and guess what, those early adopters just get the benefit of an even greater discount. Or if you heard about Far Harbor and think you will like that expansion then you can buy it now and basically just buy Far Harbor its $25, plus the bonus of having all of the other DLC for just $5 more. Even if you winded up not thinking much of the rest of them that isn't exactly that big of a loss. Baring that, you still have the option to wait and see just like you always did before Bethesda decided to make more of it. Really this just seems to be good news for people with the pass already who get more content, and good news for other Fallout 4 fans who get more options then they would have previously. The way people are complaining you would think that they just revoked all of the season passes, decided to hike the price to $50 today ($80 for early adopters), and announced that the pass would disappear upon the release of the first DLC to ensure that you don't know what you are paying for.
Indeed, the practice of Season Passes as a whole is quite the different topic. But in this case, I don't see anything to complain about.
the issue is the price jump... *edit* This was meant for Alexious but a comment came in before haha
Value is subjective. Peoplewill buy it now if they want to, or wait for deals and offers, or a GOTY edition, after the price increase. "Complain on the internet" is another option, but you don't get much back for it.
Never underestimate the value of feeling superior to people who disagree with you.
I feel like this is the article that caused the price jump lol: http://www.destructoid.com/... "Even if you anticipate getting deep into Fallout 4, and I'm right there with you, there's no real incentive to pay for the pass now. It's not going to suddenly skyrocket in price." That is some hilarious hindsight.
The best part is the first comment from 5 months ago " Brett Makedonski • 5 months ago Featured by Destructoid What if this suddenly skyrockets in price? YOU'LL LOOK LIKE AN IDIOT, DEVORE. "
Bethesda have been running fallout since they bought it. They should have left it.
Should have made Elder Scrolls 6. Flopout 4 can suck it, sick of this mediocre franchise getting in the way of Elder Scrolls 6 development.
Fallout 4 was a flop? News to me
Fallout was and still is a better franchise than TES is. Just because Beth ruined it when they bought it doesn't mean that the early games still weren't better than the early TES games.
Lulz Yet Another Scroll 6 will never match Fallout 4 sales.
Skyrim some 20 million kid, Flopout Bore is nowhere near.
While it was another "Skyrim" for me (The amazing, breathtaking experience I had when i played Skyrim (1st ES game i played)) It was damn fun, I uninstalled Destiny to play it - Fallout 4 broke Destiny's addiction, & provided me a quality experience.
if you wanna call 10m / 20m "no where near"
Vastly exaggerated? I'm sorry, but what form of blinders do you have on? This article did absolutely nothing to explain 'why people are exaggerating', in fact it only further proves our point and frustration with the practice and that we are in fact, not blowing things out of proportion, we're seeing it for exactly what this is. We have gamers saying, "Hey guys, let's thank them for the heads up, they are doing us a big solid. We get more, as long as we buy now instead of waiting!" And then we have another group that says, "Um, wait, so you're telling me that if I decide to wait, I have to pay $20 more? Because you've gotten more ambitious? No thanks." I'm with the latter. If Bethesda wants to do more for the game, be my guest. But I'm already tired of these comparisons to Dying Light. That game's season pass is half the price, and it was justifiable. But because they set the precedence, now we have someone trying to do the same thing, but taint it. When we heard about the Dying Light's increase, we also got an idea of what it was we were getting. They called it an expansion, and explained what it involved. The information was basic, but since the season pass wasn't that expensive to begin with, the community was still able to either jump on board or hold off. Moreover, this change in price only came about after EVERYTHING else planned had been released. The community knew what had been given so far, and they could make a proper judgment call. That's why no one freaked out as much. With Fallout 4, there's literally only the statement of "we plan to do more" and the already expensive season pass, goes up another $20. Nothing season pass wise, has come out, and from what's planned, half of its cosmetic. Geez, thanks. So what fair and logical judgement can be made? Now, gamers who love the game will undoubtedly have already purchased the season pass (that's the mentality). But for those like me who wait to see what's actually coming out, this is disgraceful and punishes us. We aren't given the opportunity to wait and then make a judgement call when the content is out. No, we either rush and buy, or feel even less reason to support the pass. Bethesda is milking its consumer base that's fine with an increase cost, and alienating its fan base that judges what's been revealed for its proper value. This heads up is in no way them being good. It's them capitalizing and pressuring people to pay up for future content. Content that may be amazing, but content never the less that's unknown. I do not buy something I haven't seen. I'm not an idiot.
Sorry buddy, I don't dev for free.
Sorry guy, never said you should.
Fallout 3 DLC Bundle - £39.99 Fallout: New Vegas DLC - £35.34 Fallout 4 Season pass - Currently £24.99. Will increase to £39.99 Overall the price doesn't seem like an issue, provided the DLC adds enough content, it's consistent with past games. I just bought the season pass, even though I generally dislike them. Why? Well, I'm definitely getting Far Harbor, which will cost £19.99 alone, and I got the season pass for a little under £22 so I'm getting the rest of the DLC for £2. Driveclub and Dark Souls 2 were the only other times I've purchased a season pass.
The difference is that Fallout 3 had 5 full story add-on packs; 2 were short (Anchorage and Mothership Zeta), 1 extended the main game in Broken Steel and 2 were decent sized expansions almost in The Pitt and the superb Point Lookout. Even FNV had 4 full story add-on packs with smaller packs available and cheaper. Far Habour is the only story add-on announced so far and costing more than double what any F3 or FNV story add-ons cost. The other two seem more akin to Hearthfire, something the modding kit could have brought us, and not at a cost.
I don't really mind to be honest. It's a gamble for the customers to test their loyalty. Trust the company? Pain less, wait and see, pay more. Don't think it'll hurt there sales either way
I grabbed the season pass for $50 AUD, and soon it will be $80 AUD. The game on Day 1 here was $80 at most places. But, the DLC promised is far larger than what was offered for FO3 and NV, so I'm ok with this. Plus, if you don't want it, don't buy it, or buy the ones you want instead. Either way, if you don't have a season pass, the individual prices will exceed $80 AUD anyway, more closer to $100 AUD. But it does raise eyebrows when DLC can exceed the cost of a game, but until we see the value given here, its hard to judge.
I think that all of the Fallut 3 DLC was $50 USD at 10 dollars a pop. FNV was about $44 dollars including Gun Runners Arsenal. Really this isn't that different from before. And there have already been dozens of games that have DLC which eclipse the main game in price. Like how right now The Sims 3 is $20 on steam. All of the DLC packs for The Sims 3 are $19.99 each and cost $379.81 in total.
Bioshock Infinite did the same thing and that ended up being some of the highest quality DLC I've ever purchased (the later 2 parts in particular).
the price is high !! i don't care if its bethesda or EA or any other company.... they claim that the content is a 60$ worth AND believe me it will not..............
i'll wait until the game of the year edition comes out. I'm just now finishing Mothership Zeta in 3 and still have New Vegas to play yet.
I get the feeling people are mad at this not because bethesda will not be able to justify the price increase they are doing but rather because this will probably set a trend that other game studios will more than likely follow and unlike the companies that may be able to justify the price increase with proper content most probably will not be able to.
I love it when I read "I don't know what all the fuss is about"
They should have finished content on their first season pass and then asked the community if they wanted another similarly priced DLC season pass in the future...its just we live in a time where gamers have been taken advantage of and anything DLC will be taken in a negative manner. Companies need to focus on being extremely forthright in the future when it comes to anything DLC, and I mean to the point of detailing what you will be getting in advance.
As is with most outrage in this industry. Won't deny there's some obvious problems but I think a lot of its overplayed and cried about by kids and basement dwellers who feel the world owes them everything and haven't much of a clue about how the world really works. Toss in scrubby game pirates in that bunch too.