Kevin Parrish Writes:
"It's no wonder why game franchises such as Street Fighter, Tekken and Soulcalibur are so popular. You dish out the built-up frustrations of the day on a virtual opponent without causing any physical damage or landing yourself in jail. This aggressive primal urge is in all of us, and publishers feed off our needs by dishing out new doses of their popular franchises virtually every year. After all, fighting games are a lucrative business, dominating the arcades and home consoles alike. If anything, controller manufacturers benefit the most out of our primal need for anger release, and that holds true even today with Namco's sixth entry in the "Soul" series, Soulcalibur IV."