MTV's Stephen Totilo writes:
"Any two people who have played the enjoyable, acrobatic 2D PlayStation 3 downloadable game "PixelJunk Eden" might be wondering the same thing I've been wondering since I first played the game co-operatively:
How does :Eden" determine which character to lock its camera onto when one of those characters is falling to their doom and the other had been an inch away from collecting a valuable Spectra?
I got an answer from a very good authority…"