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Is EA's Dead Space series dead in the water?

Keith: Back during 2008, EA and a new and upcoming development crew, Visceral Games, shocked the gaming world with a new kind of survival horror game. That game was known as Dead Space. Set far head in the future, the story of Dead Space revolved around combining sci-fi survival horror, nasty aliens called necromorphs, religion, and a hefty amount of action. Taking cues from other survival horror games, especially from Resident Evil (who Visceral Games were big fans of), Dead Space was easily one of my favorite games and I was surprised to find so many different elements that the game incorporated and how accessible the title was. In fact I played that game twice through it’s lifetime. Thirsting for more, I eagerly awaited the anticipated sequel that would eventually arrive several years later during January 2011.

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-Foxtrot618d ago

Well it's their fault

Despite seeing Capcoms mistakes with Resident Evil and those fans flock to Dead Space for their survival horror experience they basically stabbed their of us in the back and did the same thing Capcom did by going after the action crowd with Dead Space 3.

Co-op
Ruined Ellie as a character
Brought in a generic, space marine type character
Human enemies with guns
Story was poor
Isolation and fear was gone
Universal ammo
Big guns and craft benches
Always ammo

It's worse then what Capcom did to Resident Evil because they saw it didn't work out for Resident Evil and they STILL went down that path. They could have picked up broken hearted RE fans after RE6 but ruined their chances.

jerethdagryphon618d ago

They way dead space 3 went was the only way it could have think . issac in one had no idea what was happening now did we. So everytging was frightning. In deadspace 2 issac is coming to terms with what happened and is messed up. But he knows more about what to expect. So they added the pack and used errieness to expand it rather thwn shock tatics. Dead space 3 he knows he expects and hes learned he keeps a cutter near him he expects it. Yes crafting was bad so was universal ammo (dont remember universal ammo though) but it had to be more action the story was less wtf and more race to stop unitoligy. The marine worked. Ecause hes new to it all and issac can give a solid back to him as hes been there. Coop was fine only because of the nature of it.

Bassically games and chars lrarn and grow we arent affected by the same tricks we knew where they would come from and we tested corpses to make sure thwy were dead we evolved our game to match the foe as did issac

Omnisonne618d ago (Edited 618d ago )

I kind of liked the crafting.. still remember going through the game with a semi-auto seeker rifle and stasis coating. Took almost everything down in a mere 2 shots lol (yeah a little OP but good fun)

Biggest dislike for me was the ending chapter, really blown up and over the top. Felt more like some random sci-fi shooter at that point

Anyway, I do hope it will eventually make a comeback as I love the series

Bimkoblerutso617d ago

They managed the keep the creepy factor from 1 to 2, and 2 made them quite a wad of cash, if I remember.

...but they're EA, and if a franchise is not making Battlefield / Madden levels of cash, then it's not worth the effort. So EA, in their vast stupidity, decided what we Dead Space fans really wanted was infinite ammo, more explosions, ultra-mega-guns, and for Ellie to have a large exposed rack and the personality of a sexy bag of hammers.

That is the ONLY reason it became the bastard son of a Michael Bay film. I can think of at least ten good scenarios in which they could have kept things true to the series without resorting to contrivance.

Bahamut617d ago

So introduce a new character. Add a different perspective. They screwed up with Dead Space 3 by changing the entire dynamic. DS 1 and 2 were the best survival horror games in yeeears, and I beat them multiple times, loving (and hating) every second of it. I never even finished DS 3 because I just don't care for it. The isolation is what made the first two special... They probably could have gotten away with the crafting, but the co-op just kills it.

bouzebbal617d ago

There was a purpose to the enemies with guns and they only appear a few times in the game.
I think ds3 was a step forward from previous episodes. I agree it's less dark than the old ones but the third episode had some very welcomed additions like weapon crafting etc.. I like the fact they removed the loading screens between episodes which made the game more smooth and more engaging.
What I disliked is that there is almost no new enemies. I enjoyed ds3 from stay to finish because I never considered the series as survival horror. It's an action game and the third one takes the action to the next level

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_-EDMIX-_618d ago

Yes and no. Yes EA clearly messed up with Dead Space, not in creation of the IP but merely the expectations of it.

Dead Space 1 did like 2 million and a game like that on 3 platforms doing such sales is actually pretty bad if you consider the amount of money it cost to develop it and the expectation of huge sales.

http://www.cinemablend.com/...

My personal opinion on titles like Dead Space is that they need to lower the budget and expect a bit less in sales.

I'd rather they lower the marketing and keep it horror, the raise the marketing to ridiculous heights and change the genre mid way to action ruining the series.

No on Capcom. The reality is.....it did work, those RE games that went action had HUGE sales, RE fans like myself don't even recognize RE5 or 6 as real RE games, I don't even see RE4 as a real RE game in terms of concept.

Pretty much exactly what you listed, unlimited ammo, huge amounts of heath, no more zombies ie enemies with guns.

EA went that route JUST like Capcom, except Capcom did pretty damn good in sale doing that ,Dead Space merely failed trying that.

At least Capcom split the series and is focusing on both concepts as suppose to JUST action with it.

I feel Dead Space can do well, merely with lower expectations, if they have to lower the budget, the so be it, but I don't want a Dead Space 4 being made JUST for ACTION and HUGE COD sales or anything like that, I'd rather they lower the budget and keep it horror if they don't expect a huge turn out.

Horror titles don't do extremely HUGE millions, they are pretty niche in that regard.

Dead Space 3 is just over all a bad way to even end Dead Space and they just need to keep the series simple.

Horror, isolated in a ship and stop expecting COD numbers. lol

I personally like Dead Space 1 way better then even RE4, as at least it seeked to be about survival and about horror.

Dead Space 2 was ok and imho just as good as 1, Dead Space 3.........we don't talk much about Dead Space 3. They Day EA went full YOLO with that series lolz

ScaReCrow90617d ago

I actually didn't mind dead space 3 that much but obviously loved 1 and 2 so much more.

Would like the ip to continue. I think they have a lot of room to expand in the horror department.

But then again. this is ea. They suck.

Seraphim617d ago

EA may suck but Visceral Games can make some solid stuff. Exception being Battlefield. Or one could argue Dante's Inferno but it was a pretty solid game with nothing more than typical problems an action/adventure has when confined to close quarters... If EA actually gives Visceral time and money they can surely hammer another great Dead Space experience. I think all 3 were solid but obviously none touch the original while 2 was better than 3 but 3 also came at a bad time in gaming where developers, rather EA, was pushing and trying micro transactions along with trying to figure out how to appeal to gamers who think a campaign isn't worth their money.

Azzanation617d ago

@Foxtrot
There was nothing wrong with Dead Space 3. I enjoyed it a lot, might not be my favourite but its still a great game. Also RE5 and RE6 are the most successful selling RE games in its franchise history. If what your saying is true then Dead Space 3 would also be the most successful Dead Space game if they followed Capcon.

Dead Space just came out at a time where the horror phase was dying out. Sometimes you cant predict or sell a good game based on what the phase is at the current time. I remember when Dead Space 3 came out, I wasn't overlay excited for it. I am sure me and many others were the exact same.

donwel617d ago

You're not wrong about RE5 and RE6 being the most successful sales-wise, but they also have the lowest user rating in the series, RE6 especially was panned by both players and reviewers.
I wouldn't be at all surprised if there was some correlation between the release of RE6 and people losing interest in horror games (or at least big budget horror games).
On topic though, I would like to see Dead Space continued, preferably with minimal interference from EA, though that's unlikely to happen.

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robtion617d ago

Me too. The original Dead Space was a breath of fresh air and I loved it. They need to go back to the original game's formula.

MJunior618d ago

No. Is Dead in the space.

gantarat618d ago

i don't think so ?
Didn't Visceral Games busy with Star Wars Open World Game ?
I mean Visceral Games will make Dead Space 4 if their finish Star Wars Project .

Kyosuke_Sanada618d ago

Knowing EA, Visceral will be sent to work on Hardline 2 instead.

_-EDMIX-_618d ago

lol, I have no idea where you get your info from.

Its confirmed Visceral is working on a Star Wars game right now that is apparently action. I heard nothing about them working on another BF game.

_-EDMIX-_618d ago

They are, if anything a part of the team could come up with some design stuff while working on that Star Wars game, not sure how big Visceral is though.

They could start on it after they are done with the early production stuff for Star Wars, which for all we know could actually be this year.

PhoenixUp618d ago

I really enjoyed playing through Dead Space 1&3 and hope they continue the franchise

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