AMD believes that Quad-core potential still has to be utilized by software guys. There are still not enough applications that can get the real use of Quad core.
And we're already trying to do octacores and beyond. They need to slow down on the processor evolution a little :).
Ma quad core's core 2 and 3 stay idle all the time. And core 1 is sometimes idle mainly becuase it only takes some of the load off of core 0. Other then that my quad core has yet to see and multi core enhanced program. Its quite depressing but still quad = power and strikes fear into the eyes of dual cores. Just not yet.. And seriously theres barely any programs out there duals and yet there making 8 cores next year. Hardware will always raise the bar but its the software that needs to be better built to reach it.
Instead of accelerating the processor market like they are, they should concentrate on getting companies to support the already existing processors themselves. It was easier back in the days of single-core CPU's due to the fact that all that changed was the speed. Now with the advent of multiple cores, software engineers have to write (or patch existing) software that can take advantage of this new power. The problem is that many companies don't want to devote the time to optimizing code for multiple core operation cycles, especially smaller developers. Heck, we are just now seeing dual core processor technology being taken advantage of. It'll be a while before Quad Cores are fully utilized to their potential.
I think that applications will get used to quadcore once the quadcore CPU becomes more mainstream, like how dualcore is right now.
most things in the computer industry dont hit mainstream for a long time. But now in the stores i see alot of quadcores being sold with dell, sony , gateway . hp but still 64 bit technology has been out for a while too. And theres a ton of 64 bit computers out there. But i have yet to see alot of programs really being built for 64bit maybe becuase it requires a completely new OS. As of right now 64bit computers have no big advantage in processing. I really wanna see what those extra 32 bits can do interms of performance.
That 64bit is another thing. What they forgot to mention is that the 64 bit native code (and OS) not just changed for 64bit apps, but the calling conventions and the ISA has changed in some aspects dramatically (e.g. calling via reg args instead on the stack). Yet, 64bit windows is not wide spread. Linux64 works fairly well, I must say. But, yeah, the apps need to be recompiled for 64 bit (no code needs to be changed!). So, just that alone is pretty underrated, IMO (should give up to 50% speed gain, in some cases - with the exact same code). And then there is the whole multi core. That will need more work. I can't really see a big benefit in my Core Duo in my notebook. I can't even tell, if the second core gets used much. The machine is overall faster then my previous one, but it also locks up (under windows) as it did before with one core. ... I don't know if VS spawns multiple compilers (gcc does, and hopefully uses multiple cores - but VS is still faster on the same code, and that compiles sequentially).
I have 2 computers running dual quad xeons/8 gig/64 bit Vista and Max 2009 design. I love it!
Quads need to be supported in games as standard. I know Supreme Commander fully supports quads and that's an awesome game! The best RTS out there imho, but more games need to get in on the action with Quads and show support for it. This isn't a case of processor tech moving too quickly, but software not moving quickly enough. Games can do so much more on a Quad system with support.
what for anyway? the 2 duo cores on my laptop dont really do any good....it's like only one-core using. the other core doing nothing.
Wait, so if I buy a quad core computer for gaming, will it not make use of the other cores? What I'm asking is, would it be better to buy a dual core computer for gaming or a quad core?
I went for a Quad because I wanted to play Supreme Commander (A game that requires a Quad really for the complete experience both offline and online). Quads are so much more futureproof than Duals. My friend has a dualcore system and within a year games will be taking more advantage of quads so if you have the choice, at this point in time, get a quadcore system to protect yourself in the future. Basically, if a game supports mutli-threading and Quad core systems it can use all 4 cores for different things in-game, taking the strain off your PC.
For the vast majority of games on the market at the moment a Dual-Core processor will almost always beat an equivalently priced Quad-Core. Quad core's will probably be a bit more future-proof and have other benefits in running processor intensive applications (zipping files, encoding video/music etc). In February I went with a dual core and I don't by any means regret it - at the rate that they're implementing software support Ireckon by the time I *need* a quad core it will probably be time for a new box anyway. just my 2¢
I asked, why do people pay hundreds for quad-cores when no games or apps require them? The only response I got was that it helps video editors/graphic designers with rendering faster. Is that seriously all they are good for? Games obviously don't need them...
However, the Q6600 Quadcore is the same price as an E6750 Dualcore and the Q6600 outperforms many duals in gaming including the E6850. Games will take advantage of Quad cores in the future. It'll be mainly RTS's I think. Universe at War, Supreme Commander and some other games support multicores and make good use of them. Quads are better at processing, they help with things like compressing and uncompressing files and really reduce the waiting time, however in games that support multiple cores Quads will outperform Duals every time. Like I said above, the Q6600 is the same price as a few med-top duals, the price jumps if you want an Extreme Quadcore system (Which isn't really necessary as you can overclock the lower quads).
They need to slow down on making so many cores. There is no practical use for it. maybe 1 core every 10-15 years or so.?
There are practical uses for quad cores. When I render....I need as many cores as I can possibly have. Just because you word process, doesn't mean that's what everyone does on their computer.
Console developers utilise the numerous cores in the 360 and PS3 so why are the PC developers not taking advantage of this technology? so few games support dual core - even amongst the flight sim and racing sims I use where you'd think an extra core running just the physics code would make a hell of a difference. My next upgrade will likely be a quad core processor just for a little bit of future proofing as I don't upgrade every year but right now its hard to justify having a dual core.
because they know for a fact that every person who buys it will have exactly the same system (give or take a bit for different sku's). In PC development, its the developers job to make the game run on the lowest spec hardware possible and scale it up from there. If every game required a quad core extreme to run, do you think they would be thousands/millions of people rushing out to buy it? This is the one advantage console gaming will always have over pc gaming in the fact that with consoles developers know exactly what they have to work with and can concentrate on getting the very best they can out of it. PC hardware will always be ahead, but catering for a mass of different hardware isnt an easy job. This is why for the most part console developing is the more secure environment for a programmer because the know that every person with that console, is another potential buyer right out of the box.
I agree the developers have a set set of specs for the consoles but the PC developers could make more use of multiple cores. It doesn't have to be a minimum spec but if they used the extra cores where possible it would certainly give a performance boost for gamers. There are games now that run on single core CPU's but also make use of dual core CPU's for added performance, this is what I am suggesting, not a minimum spec of having a multi core CPU.
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