Ten Ton Hammer writes: "Only five days ago, our hopes for a Starfleet commission were revived when Jack Emmert announced that Cryptic Studios has taken over development of Star Trek Online. But if you were like us, we had plenty of questions following the announcement, trailer, and subsequent Q&A session. How will Cryptic implement their trademark character customization when both Starfleet officers and Klingons have regulation uniforms? How will the exploration mechanic work? Why was the idea of group control of a single trip abandoned for the game's initial launch? What purposes will the holodeck serve? While Cryptic is still addressing many of these questions internally, Mr. Emmert gave us some candid answers in this latest Q&A from GenCon Indy '08."