Voodoo Extreme writes: "I'll be the first to admit that I wasn't a big fan of the Dungeon Siege series. That isn't to say that I don't love me [sic] a good Diablo clone as much as the next guy, but the way Gas Powered Games handled the third-person-camera system left much to be desired. When I first heard of Space Siege, my reaction was something along the lines of, "Oh great; Dungeon Siege in Space..." Welp, I wasn't too far off the mark...The good news is that sieging space with a fundamentally broken camera system seems to work better than in a fantasy flavored Middle Ages. The bad? Read on..."