GR:
Final Fantasy can be goddamn impenetrable. It may not be as hard to grasp as Kingdom Hearts or Metal Gear Solid in terms of continuity and broken-slinky plot twists, but the sheer amount of content contained in each story feels overwhelming. Summing them up in their full glory - all the fantastical places, warring factions, mythicism, and unpronounceable names - seems like an impossible task. Unless, of course, you're a Square-Enix logo designer.
Looking back at Final Fantasy 6 on its 30th anniversary provides a snapshot of one of gaming's most important franchises at a pivotal turning point.
Gary Green said: It’s interesting to revisit the roots of your favorite franchises to see first-hand what’s changed and what’s stuck around all these years, though perhaps ‘visit’ would be more accurate than ‘revisit’ since apparently, Europe wasn’t worthy of the original six Final Fantasy games the first time around. By the time we started getting ports of these iconic games, we’d already been through the PSOne JRPG golden age. So we’d already seen the best of what Final Fantasy had to offer, while these predecessors looked outdated, unrefined, and (dare I say it) ugly. We aren’t bitter about the delayed releases, honest…
I'd love to but square said fk you to the ps fanbase that wanted these physically. Meanwhile switch got a physical release.
Discover the top 10 hottest Final Fantasy characters, from iconic heroes to memorable allies. Dive into their captivating stories and traits.
I always go Yuna, Aerith, Rikku, Rinoa, and for some reason Vanilla, Ashe, Cindy, Lunafreya, Quistis
I swear GamesRadar already did an article discussing about the meaning behind all the FF logos a few years back.
The least they could've don't is waited until FFXV released so they'd have a legitimate reason to post this article again