IGN: Pure Blog: Environments

From the very start of the project, the Game Director (Jason Avent) gave a very clear design brief - The tracks need to be epic and awe inspiring. Each one had to subscribe to the same three key features that we called "The 3 V's". Every track needed to have expansive Vistas, have extreme changes in Verticality and give the player, what Blak Rock call, the Vertigo Rush.

Read Full Story >>
The story is too old to be commented.
Fat Princess3746d ago (Edited 3746d ago )

Meh, to be honest. I don't know I'll wait for the demo but what I've seen so far really doesn't impress me after seeing this.

wangdiddy823746d ago

Motorstorm 2.. this looks like another ATV offroad crap