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Halo: Reach Doesn’t Run Very Well On Xbox One

Kotaku:
It’s awesome that Microsoft added backwards compatibility for (some) Xbox 360 games to Xbox One, but it’s hardly a perfect situation. One of most demanded games for compatibility, Halo: Reach, comes with a crappy frame rate.

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Septic692d ago

Well that sucks. Hope it's sorted out soon

Ghost_of_Tsushima692d ago

Some backward compatible games don't run as good as the 360 version and I see no sign of them getting fixed. Maybe it's just going to be a mixed bag with software driven backward compatibility tiles. Another words performance may vary title by title which sucks.

ShadowKnight692d ago

@The_Infected One of the reason's why I decided to keep my old console's just in case BC didn't work that well. Always good to have a plan B. I still have the first Xbox.Hopefully they work it out though because Halo Reach is a great game.

Genuine-User692d ago (Edited 692d ago )

Gears of War 2 and 3 still run rather poor through emulation.

I agree, it's best to keep your Xbox 360 if you want to re/visit older games.

medman692d ago

@shadowknight
I kept my 360 and ps3, even though I don't play games on them very much anymore. It's nice to know if I ever want to go back I can, but my backlog is ridiculous as it is with current gen titles...I even have games through psplus and xbox live gold like God of War Ascension and The Witcher 2 sitting there, waiting to be played, and I have no idea when I'll find time for them. I guess it's a good problem to have, all things considered.

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akurtz692d ago

@Genuine-user my favorite games on the 360, it was sad to see them with bad frame rate issues thru bc.

ThePresentIsAgift691d ago

I don't remember it running particularly well on 360?

shabz6661691d ago

for the most part it did but there were certain sections in the campaign where frame rate got super choppy. particularly at the end of the sword base mission where you shoot banshees out of the sky with a rocket launcher. and final waves of firefight. even the bonus rounds with grunts only in firefight.

YinYangGaming692d ago

Yep haven't played through it again yet because of the frame issues, hopefully this can be fixed with an update or patch

Kiwi66692d ago (Edited 692d ago )

If the guy in the 2nd video is saying its unplayable then why did he continue playing it if its that bad , that doesn't make sense

Sciurus_vulgaris692d ago

I have seen other videos that state that the deeps occur at certain areas. Reach always had deeps on 360 during certain battles/set pieces. Oddly digital foundry is not doing framerate tests on 360 emulation.

Kingdomcome247692d ago

They actually did a video praising it while playing Fallout 3 via BC. OT: I was going to purchase this since I haven't played it, but I'll hold off for a bit.

Kiwi66692d ago

So i guess you can't ask questions on here about something from the article going by the disagrees

twiggytree12691d ago

?

He made the video to demonstrate how poorly the game was running....

How on earth is he going to do that if he isn't playing the game?

Yama692d ago

The point that it's not in the MCC at 1080/60 really is too bad. Game had such a beautiful art direction, it really would have shined. My favorite story and would have been fun to play co-op on dedicated.

692d ago
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