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Spong Previews: Aion: Tower of Eternity

Spong writes:

On the hottest day in the history of hot days (in England. Aussie Ed) ever I trudged wearily up to the NCSoft offices (pretty much the home of MMO gaming in the UK) to take a peek at Aion: Tower of Eternity, the company's upcoming... well, MMO. Despite the fact that the J2O was warm, and sweat was dripping from places I didn't know had pores, I was pleasantly surprised by the elegant game that awaited me...

The first thing that sets Tower of Eternity apart from its MMO brethren is the fact that for some funny old reason the planet it's set on, Atreia, is hollow. So, when I say 'on' what I really mean is 'in'. I know, I know, it's not very practical. How would day and night cycles work? If you could fly to the central point, wouldn't you be held in place by equal gravitational forces? How would all the UFOs get in to mess up your crops and stick probes up the anuses of the bovine inhabitants? What about that sunlight stuff? Wouldn't everyone get SAD? All very valid questions.

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