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WMD-related program activities - Sometimes, superweapons just aren't super enough

PC Gamer writes: "It has long been my belief that building a superweapon should make you feel like a power-crazed madman (kind of like Kim Jong-Il, except better looking) and grant you an awesome destructive capability more than potent enough to compensate for any shortcomings you may have been teased about in the high school locker room. I'm talking about superweapons like the nukes we get in Supreme Commander, which can easily obliterate an entire base and everything in it, save Indiana Jones hiding in a refrigerator."

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