A 6 minute demo of Rome Reborn Model V1.1, the city of Rome created with the power of the Cell processor. This demo was shown during Siggraph 2008.
They should use the specs of this server in the next playstation. No need for a GPU. 2 cell processors, 2GB of ram, awesome.
The original plan for the PS3 was 4 Cell Processors, they should do that.
2 gb ram will be too slow by the time ps4 comes out.
If the PS3 had 2 Cell Processors it would create wonders. That's if it had a more RAM of course.....
it is being displayed using the PS3 in the video.
Its only being displayed using the ps3, it was using IBM's blade center, but it still uses the same processor as the ps3. Listen to 5:00
PS3 and PS4 FTW!
Cell's power.................If u would want that quality of graphics in a game u need another Cell for the physics, animation & all that other stuff.
the original PS3 had 2CELL CPU's, one to aid the RSX constantly, i wonder if they would have giving more RAM if they went with that plan
but here's a reality check: The rack they've got is capable of processing atleast 50 million polygons per frame (which equals 1.5B polygons per second at 1080P) but it's also got as much as 32 times the power of the Cell processor in the PS3 due to the fact that it has between 10 and 12 blades or between 20 and 24 Cell processors, each with 8 SPEs available for processing graphics. Having said that the single single Cell processor (6 SPEs available for graphics) in the PS3 is no slouch (should run 45M polygons per second or more at 1080P by itself using this raytracing engine) and that's with no assistance from RSX. As someone noted in a post on the source site someone could drop the SPE use by half to 3 SPEs which would drop resolution to 720P. By doing that they could, theoretically, create a ray-traced game. However, much cleverness would be required to figure out how to make RSX paste in additional effects when the scene has already been rendered by the CELL.
Turns out they were using a BladeCenter H chassis. If we assume that all the bays filled, the numbers need to be corrected. If all the bays were filled, then the numbers I gave for the PS3 Cell should be corrected downwards from 45M polygons per second to 38M polgons per second. This means just 3 SPEs should be able to churn through 38 Million ray-traced polygons per second at 720P.
Im A Stupid Xbot, only this power is within the PS3.
let all the PS3's work together to make a online world!!
Maybe this would be an expansion for home later in the future for ps3. Lol a Vacation from home.
perhaps GOD of WAR. <----------
Maybe set for God Of War hahah only god of war is set in greece
only sometimes its set in Greece...but its always set in the ancient city of 'awesomeness'...
used in the next God Of War Only god of war is set in Greece
rome is in italy. yes?
what if Kratos has to destroy Rome? that would be sic!
haha, thats funny lol. i can see where the confusion comes, we italian and greeks do share similarities.
i cant believe i'm in this open zone sigh.. any way i'm impressed and wish more videos like this would come out... i'm sure the money he mentioned that is saved in doing it with the cell processor as opposed to the older conventional methods is appealing to the movie studios imagine what people would be doing with the ps3 if sony allowed a larger portion of the drive to be partitioned to the other os.. a 500gb drive partitioned down the middle would be really nice...
yea thats what i was thinking too, it can be something like home
Wow that is impressive to say the least
Things like this aren't surprising when the U.S. army and NASA are using this technology.
i like the title. POWER OF THE CELL WoooooooooooO!
DEVILS CUP OF TEA! CUP OF TEA MULAN! Couldn't help it :D Totally seeing GoW3 looking a little like this if not artistically better. ...In Greece.
again sony fan when they say cell...it doesnt mean that cell is the same cell in your ps3....thank you
If you would so kindly listen to the video you will see that is was on the ps3. Quote: "its actually being displayed using a PlayStation 3"
key word DISPLAY......now plz tell all of us what he said after that ;)
It was a bunch of stuff, but the site also said it was using a ps3
running on the ( IBM QS21 Cell/B.E. Blades)..;) ur welcome
Hmm... I missed that. EDIT It uses the same Cell as the ps3, listen to 5:00.
cell in the ps3 has 2 spe disable so it doesnt burn your house down lik the xbox....the IBM BladeCenter QS21 has 2 GB standard processor memory(ps3 wishes it has that)and it can be upgraded to 35GB of memory. http://www-03.ibm.com/syste... now stop it.:P edit: and thats why it runs on the ibm blade but been displayed on the ps3..... 1 disable + 1 just used by the os = 2 unuseable = disable
The Cell processor is still the same, the Blade Center just has more of them, and more memory, and the ps3 only has 1 spe disabled, to improve chip yields.
confusing...why would they use a PS3 to 'display' it then?...they could have used anything to display it...the video still makes it sound like its rendered real time by the PS3... and he is right...developers only have access to 6 of the 8 SPE's on a PS3 based Cell processor...1 is locked to the OS through the firmware...the other is disabled for quality control...
So is this done without the RSX? If so, im impressed...
If the Cell is so powerful and efficient why doesn't Sony make a PC or laptop with it? Ship it with Linux as the OS?
Because the Cell is powerful at specific tasks but not others like general purpose code and highly branched code. For instance Cell wouldn't run microsoft word or powerpoint very well from what I've heard. Programs would have to be specifically written for it with different coding just like games for PS3 and it would just get messy with normal PCs on the market too. But at graphics processing and physics calculations Cell is very effective. Who knows what the future holds though. I think they are making hybrids with a Cell and normal CPU in the same machine but that would be pricey I think.
this is done only with the Cell. no RSX. actually, it's not just one Cell Processor, but a set of "Blades" comprised of Cell Processors. to Tuttle: Sony has already said since before the PS3 was announced (it was an interview with Ken Kutaragi shortly after the Playstation 2 launched), that the plan for the Cell was to have it in a number of different devices, from TVs, to movie players, to gaming consoles, and of course, Cell phones (natch). that's the reason why they pumped $400 million into the Cell's development. they weren't just thinking of applying the expensive technology to a gaming console. it's a very versatile processor. i mean, after all, video games are just a bunch of numbers being crunched by a processor, and the Cell is a BEAST at crunching numbers, as have been proven by various tests over the past two years. i wouldn't be surprised if at the next tech show, Sony unveils a series of PCs and Laptops powered by the Cell. isn't Hitachi, or is it Toshiba, that have the first HDTV that uses the Cell as it's chip? i thought i saw a story on it on N4G quite a few months back? EDIT: ah, here it is: http://www.pcworld.com/arti... http://www.xbitlabs.com/new... http://tech.spreadit.org/to...
Honestly, With news like this.. Why would the PS4 need Intel/Amd or even Nvidia? I think a graphics card in the PS4 would be overkill if this configuration was used. I hope MS does not get to use this hardware, because in my eyes they don't deserve to use it. Money is air to me in the argument. So argue away. :-)
It won't go to M$, it was co-developed by Sony, along with IBM and I think Toshiba. All the next PS needs is multiple Cell's, the ps3 was supposed to use multiple cell's but chip yields weren't high enough, since cell is pretty much better at graphics than most GPU's. The ps3 is basically a huge graphics processor.
Ok soo wat are the royalties that IBM banks off the the cell processor. IBM has more powerfull cell processors and sense the Xbox 360 has a IBM designed processor it makes sense that IBM will put in an insane a few powerfull cells in Xbox 720 sense IBM can do wat ever it wants w/ its cell designs! But the next pixar movie in 2011 should be awesome thnks too the cell servers yay!!
Sony pumped alllll those millions into its development only to see IBM sell it microsoft?? I swear some people on here must really be 12 years old.
ibm is a reaserch giant they have cells running at 5ghz a germaimium/silicon cpu running at 533ghz liquid cooled the blade servers use cells and opterons as the controller chip but yes SONY why didnt you use cell and make home a giant distributed net program this is what you designed cell for lots a devices sharing resources
Since when do Cell based blades use Opterons ? The Roadrunner does, with the PowerXCell 8i (found that name, hah). But the Blades usually come with a dual config Cell, no custom control CPU (the newer blades with this new PowerXCell, which uses double precision SPU instead of SP in the CellBE). Oh, found it: BladeCenter QS21 (this is the one with the PS3-CellBE cpu): http://www-03.ibm.com/syste... And the new QS22, this is the one with the PowerXCell: http://www-03.ibm.com/syste...
If it can't be used in practicallity, IE a game that lasts more then 4 hours, what good is it?
this is nothing the 360 couldn't accomplish. It cracks me up how this site continually tries to show the POS3 is superior to the 360. N4G=.......total Sony propaganda BS! LOL, from what I saw,the stupid cell V1.1 Rome emulator thing didn't even go into or through any of the structures or buildings.......WOWEE,so powerful the cell is............ NOT! What a Sony joke! Just like N4G LOL. Assasins Creed anyone? Stupid article. tom
at the ps3 haters nothing to do with games. although helpful i'm sure.. he mentioned how this usually takes more time and money for making movies.. http://www.vfxworld.com/?sa... "Sony Electronics is unveiling a new workflow solution for faster processing of high-resolution effects and computer graphics. This new technology platform, named ZEGO, is based on the Cell/B.E. (Cell Broadband Engine) and RSX(r) technologies, and is designed to eliminate bottlenecks that can occur during post production, especially during the creation and rendering of visual effects."
it's slow, and no very accurate, i mean it seems just made of boxes,it's impressive only for the real time illumination system but, i don't see an expensive use of raytracing... however c'mon Cell, keep showing us what you're capable of!
------> Your own 360 thread pls. You have no business here. Whether this is real is none of your 360 fanbois biz. Let's face it, 360 cant even run 2nd gen PS3 games like MGS4, GT5P, Motorstorm 2, Resistance 2, MAG, Killzone 2, etc. and THE LIST KEEPS GROWING. Heck, it can't even run 1st gen PS3 games like Uncharted and Heavenly Sword. 360's 3rd and 4th and subsequent gen games look like their 1st gen games cos developers have already maxed out the system. Just let M$ keeps B$ing you that the list keeps shrinking. M$ is just screwing you all along like they did ever since they sold you that broken system. Everyone can see and judge what is real and what's not. Yea and the Siggraph team chose PS3 over 360 cos your 360 is just not up to the task. The truth is often ugly and hard to accept and the truth is 360 is a broken system.
its faily accurate and and not slow at all for real time work most the detail in games in normal maps not geometry that was all geometry and uh buildings are boxes and iws refering to the roadrunner opteron cell mix cause its a blade i thought they did ohers but my mistake
it not the total amount of memory that counts its the speed that counts e.g the ps3 video ram GDDR3 runs at 900MHz were as the PCs GDDR3 can do over 2.6GHz+, also with GDDR5 out now the speed of the memory in much higher 2GB would be enough for the ps3 but for the ps4 it should be at least 8GB. from what i know sony want to put 4 cell b.e in the ps4 but at the size of the 90nm version of the cell
and What...? The Xbox 360 or any pc can't do this??? lol. It sure can.
even though the guy said that "its the same processor in the PS3" im sure that was a mistake this is because they have only released two different versions of the cell for the ps3 and that the 90nm version for the 60GB and 20GB model and the 65nm version for the 80GB and 40GB model. the 65nm version of the CELL B.E is more effient than the 90nm one and produces less heat and uses less power, plus with a little more performance. just because they are both called the cell b.e does not make them the same e.g. AMD athlon 64 X2 4800+ (90nm) AMD athlon 64 X2 4800+ (65nm) are not the same even though they have same name. they will sell old one for less and new one for more because of boosts in performances listed above, but some times the price is reduced because production costs less
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