Yesterday at the Edinburgh Interactive Festival, Sony Computer Entertainment Europe's London Studios confirmed that they are working on a first-person motion-tracking sword game that will be released by Christmas 2008.
uk.playstation: look at some of the best titles released on PS2 in 2008.
WALL-E
Released: July 2008
One of the most popular movies of the year inspired one of the best PS2 games, telling the story of the little robot that everyone forgot to turn off. Not only does it capture the look and charm of the movie and its adorable protagonist, each stage features a different style of gameplay, keeping the fun flowing from start to finish.
LEGO Batman: The Videogame
Released: October 2008
Following the success of LEGO Star Wars and LEGO Indiana Jones, the Caped Crusader received the construction block treatment in 2008. A horde of familiar super villains has escaped from Arkham Asylum, leaving Batman and Robin to clean up Gotham City. This game is excellent in co-operative mode, where two friends can control any combination of hero and villain.
We check out the latest game to use Sony's EyeToy peripheral, an adventure game that ships with its very own sword.
We almost did a double take when we saw EyeToy Play: Hero at Sony's PlayStation Day in Europe. A PlayStation 2 game based on the company's USB camera peripheral, Hero is being aimed at younger players who want to play as a hero in their very own fairy tale. The game is a story-driven affair, a first for an EyeToy game, and it will also come with its very own custom peripheral, a green sword that you use to fight off the various monsters in the game. We picked up a prototype of the game at Sony's party and got a first play ahead of its release in October.
when are they going to release some info on the interactive menu?It's slated for 2010,but until now,very little news has filtered.Here is some sort of video showcasing it.I don't say it's true,but it's damn impressive.
I hope they support the playstation eye soon. I am beginning to forget about its existence. There so much potential with this peripheral.
i'm surprised this is ps2 and not ps3
Excellent, Sony aren't even close to fully utilizing the PS3 camera. This is a great start. I know a lot of people out there find it difficult to get their heads around the console controllers with all their buttons. This is a easy, fun and interactive way to get into gaming.
I think the logic on a PS2 rather than PS3 release, is that PS2 market penetration is still much, much better than PS3's. Plus, with it's cartoony graphics, a game like this wouldn't really benefit from a 'next-gen' upgrade.
One solution would be to copy the techniques of motion capture, which is to have indicative markers/dots on the peripheral itself. Making a foam sword or ____ obviously doesn't cost too much, so there's a lot of potential when they move over to the PS3 (publicly).
Totally never expected that!
Nice to hear some little movements of technology going on at SCEE
Question is; 'for PS3, or not for PS3?'