Das Gamer writes: "The only thing better than killing Helghast aliens, is killing them with your friends online. I sat down with Eric Boltjes, senior multiplayer gameplay designer at Guerilla Games, to talk about the 32-man thrillkilling the much-anticipated PlayStation 3 exclusive will bring when Killzone 2 hits early next year. Hit the jump to check out what Boltjes had to say about new online maps, a new badge mechanic and a ranking system that will prevent noobs from getting slaughtered online when Killzone 2 opens up planet Helghan for business.
Das Gamer: How much customization will you include for online gamers?
Eric Boltjes: What we really tried to do is make it customizable for the player, so we gave the player as many options as possible. He can make his own custom experience. So when he creates games, he gets to decide which maps he wants to play and which missions he wants to play. But it goes really deep, so you can even decide different things like how fast can you revive somebody and how many flags do I have to capture. Players have a lot of options to create their own custom games, basically."