COG writes - We dive into part two of our detailed retro-review of JRPG classic, Xenogears. Here we look at the history of the game and others in this stellar franchise.
Xenoblade Chronicles composer Kenji Hiramatsu reflects on his work and feels that it's "time for a fresh start."
Tetsuya Takahashi has revealed his plan to make the next Xenoblade vastly different from previous games.
I liked the Xenoblade X formula. It takes awhile, but opening up Mechs was amazing. Especially once you can fly them, and use them in battle. You have to put some time into the game to do it, but it's worth it!
Also, the graphics were more realistic than the other games. Still looks good today, just a lot more pop-in than is acceptable today, hell even too much for back then. It wasn't game breaking though.
Xenoblade 1-3 and X are so great. That said, I'm ready for them to do a big change up.
Square Enix's interest in reviving its classics is the long-awaited ray of hope and the ideal chance to resurrect adored gems like Xenogears.
Seriously, I mean if anything an HD Remaster. I wish they had the balls to allow the entire story to be made, but I get the financial gamble won't all for it.
Loving thes retro reviews! A great look back at games that helped shape what we're playing now... Also, it's helping me remember why I loved them in the first place
Easily one of the best JRPGs ever made, full stop. Stephan gives this a solid breakdown. His dissection of the original FF VII in episode one was also amazing!
Retro is in, that is for sure. Amazing how many people are loving the games of the past, but in todays gaming world.