Top
10°

Images for 3D Video Games Without High Price Tags or Stretch Marks

PhysOrg writes: "The images of rocks, clouds, marble and other textures that serve as background images and details for 3D video games are often hand painted and thus costly to generate. A breakthrough from a UC San Diego computer science undergraduate now offers video game developers the possibility of high quality yet lightweight images for 3D video games that are generated "on the fly" and are free of stretch marks, flickering and other artifacts.

The advance is being presented this week at one of the most prestigious computer graphics conference in the world, SIGGRAPH 2008."

The story is too old to be commented.