Eurogamer writes: "In games, as in movies, answers tend to hide behind doors. And they don't get much bigger than the door to Vault 101 at the start of Fallout 3, having kept its nuclear bunker safe from the irradiated remains of good ol' USA for a few hundred years. Early on in Bethesda's game, you'll get to open this door. And what lies beyond? A loading screen.
As Oli's preview mentioned, Fallout 3 is not the most technically impressive game you'll see this year - the load screens that interrupt proceedings when you move between locations can kick in at jarring moments, the story's post-apocalyptic wilderness is often flat and low-res, and in third-person view, your character moves with an unlikely bounce in his step, which, at times, suggests he's trying to keep his spirits up while navigating this ruined wasteland by indulging in a spot of power-walking."