Top
20°

In-Depth Interview With Mirror's Edge Producer Thomas Farrer

From gameplayer: "We just became really frustrated with first-person, basically. We're a first person studio. It's so limited, and it hasn't really changed since Quake… We were just irritated at bumping into things, and being stopped by small fences…"

Read Full Story >>
gameplayer.com.au
The story is too old to be commented.