VGChartz writes: "After huge previous months for software, July was relatively quiet. 3 new games on PS3/360 took 6 of the top 10 spots for software, while Wii & DS sw had the other four spots. Expect hardware sales by week to be down from June.
For July, we expect NPD to report that:
-Wii sales in the USA remained roughly steady at 130,000 per week.
-Xbox 360 & PS3 saw a reverse from June (five weeks) to July (four weeks). More specifically, we expect NPD to say Xbox 360 sales in the USA were about 77,500 per week in July, compared to about 44,000 per week last month. PS3 sales moved the opposite direction in the USA. They were about 81,000 per week last month according to NPD, but we expect NPD to report that the sales rate dropped to 45,000 per week in July.
-DS sold close to 700,000 units in the USA this month in the USA.
-NCAA Football 09 was the top seller on Xbox 360 this month.
-Three Xbox 360, PS3, and Wii titles each cracked the top ten in a rare showing of software parity.
We arrive at our NPD USA estimations which can be seen fully below:
VGChartz NPD USA Estimate for July Sales:
DSL: 668,000
Wii: 520,000
360: 310,000
PSP: 270,000
PS3: 180,000
PS2: 136,000
Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.
With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.
It was worrisome to begin with.
It's a niche genre with only a handful of hits that can stand the test of time.
Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.
Helldivers 2 manages just fine…
Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.
Make so much content that you can drip extra content for years, and the game already feels complete without them.
Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.
Nameer from eXputer: "Some exceptions aside, I don't think the battle pass is a net positive for gaming with how they're implemented in most live service titles."
I like the way Helldivers 2 does battle passes. It allows you to make purchases on each level of the battle pass and gives you the option of choosing which item to unlock first. The more purchases you make using medals the further you progress. There is no timer and you can earn medals towards purchasing stuff via personal orders and Major orders.
I haven't played much live service games that have battle passes but I remember some games that have battle passes where you progress through it linearly using an exp system. What makes it really bad is that the battle pass will have like 50 or more levels with the cooler stuff being closer to the end. They also have an in-game shop that sells exp boosters so you can reach the end of the pass before it refreshes. Everyone ilse will have to grind their way through.
battle pass in fortnite is perfect; buy one and it buys the rest for every other season as it gives you more money than the first cost. so 8.50 and season ends with you getting 13.00, it pays for the next and you have some pocket change to save up for cash shop. All of which is optional
I doubt it will be that big of a gap. With VGcraps you just really never know, though.
So I am guessing that NPD estimates are not good enough indications of what NPD NUMBERS WILL BE.... so that leaves us with no other choices but to go with the best number charts in the world.....
Why do you contributors approve stuff from VGChartz when you know they're lying about their numbers? VGChartz is a banned website on most forums.
Football games are practically considered block buster games over here in the US,
by these numbers 360's doing well, with 2 360 titles in the lead.
1 NCAA Football 09- 422,558 (360 version)
2 Soul Calibur IV- 298,036 (360 version)
Only Too Human can save them now.
...hahahaha http://dyackflop.ytmnd.com/