Everybody's talking Crysis these days. But what about the aged Doom 3 engine that powers games like Prey, Quake 4 and ET: Quake Wars? What kind of graphics quality can be achieved? PCGH.com makes the test.
Quake 4 arrived as an Xbox 360 launch title soon after its PC debut, and heralded an era in which the single-player FPS dominated.
For me, what launched the single player FPS campaign on consoles was Playstation DOOM which I bought during the launch window for the Playstation 1 back in 1995 which ended up being the best port of DOOM on consoles back in the 90s .
I hope Nightdive does a remaster of QUAKE 4 to be released on all current platforms .
You could do far worse on the 360 back in the day it was a excellent port of a at the time fairly demanding PC game.
BY JOHN: There are lots of commercially successful games that are, to put it mildly, not very good. Whether they launch broken, or they’re just a cookie-cutter version of another title, some games just hit the jackpot when it comes to sales numbers.
But, what about those games that are well worth playing but don’t sell well? It can be too easy to miss a great gaming experience just because it wasn’t a commercial smash hit, despite having a strong story or interesting gameplay mechanics. This can be due to poor marketing, the timing not being right in the market or dozens of other reasons.
Here are ten games that flopped commercially but are well worth checking out.
Prey shouldn't have been connected to the original, they should've changed the name. It looked good and had decent exploration but it was way too long and the ending was trash. Definitely gets more praise in the comments than it should.
I couldn’t get into Prey when I played it. I own it so I’ll try again someday.
I think the issue with Prey is how the media were infatuated with everything done by Arkane Studio and the Dishonored Universe.
For some reason they need to remind us all the time that Dishonored is among the best games and everything related to that suddenly becomes near perfection.
cue the same treatment for Deathloop.
Game Rant Writes "With Redfall's launch on the horizon, Arkane Studios shouldn't miss out on the renewed popularity of a particular genre with a sequel to Prey."
It was ok but not a great game . Plus gamepass will prevent physical sales. It’s not a system seller type of game
One of the best game of the generation with the worst name ever. Neuro Shock (not Prey 2017) alongside the Dishonored franchise should be given the 1st Party treatment by Microsawft.
Why buy absolute monster studios like Arkane just to waste them away making Gamepass bait? Don't you have Rare for that? Soon you'll have ActivisionBlizzard for that too.
Give this Redfall: Rebellion version of the game to a low tier studio and let Arkane make a true 1st Party Single Player game about vampires called Redfall.
SMH...
I enjoyed prey but if I remember right the original stuff had you playing a alien bounty hunter. Would've been so much more fun
Won't Matter ID Software's New Tech 5 Engine will be better, coming out for DooM 4, I'm pre-ordering that the second word goes out on release.
Still looks good for what is an aging engine, close to what you expect from the Unreal Engine. Not on par with CryEngine but then you wouldnt expect it to be.
Id's next engine should compete though (Tech5), Rage looks great visually and Carmack stated Doom will be even more visually impressive. Still it's gameplay that's always let Id down, not visuals.
The issue with the Doom III engine wasn't the engine. It was the fact that it wasn't designed to license and had practically no tools available.
A great engine is worthless to most developers without having great tools. This is where U3 made a splash. After an initial delay in delivering on the development kits, Epic has produced a tool suite second only to Crytek. The issue with Crytek though is licensing fees. They don't want to budge.
If you contact Epic and ask for a U3 license, you get the standard 1 million dollar pitch. But if you duck that and go straight to Mark Rein you find he is very amiable. He negotiates the license fee based on the customer, not his own software. That is why no two license fees obtained through Mark are the same.
Looks pretty good though!
Doom 3 looks better than all this, and better than most nextgen games of today. All hail id.