Vic B'Stard writes: "In the week before PAX Australia I was invited to an exclusive look at Just Cause 3 at Square Enix’s Sydney office. Hosting the session was Avalanche Studios’ game director Roland Lesterlin and producer Omar Shakir.
I’m a great fan of the Just Cause games. The first one blew me away, really showing of what would become the future of sandbox gaming. The second game raised the bar when it comes to physics simulation and player-driven activities in video games. With a loose plot, but hundreds of activities and potential for mayhem,Just Cause 2 is a game that I’ve found myself returning to time after time over the last five years.
For the third instalment, Avalanche have taken everything that made the previous games great and turned it up to eleven. In harnessing the power of the new-gen consoles and modern PCs, they’ve been able to give players the tools to create a gaming experience like none other."