It's easy to forget how much you take for granted. The first half hour or so of playing Bionic Commando Rearmed is very frustrating – but it's through no fault of the game. Why won't he climb over that barrel? Why won't he just jump over to that platform? Why doesn't he do what he should be doing?
You can lay the blame firmly at Mario's door: it's his copycats that dominate the genre, good and bad, and so gamers have come to think that certain abilities come as standard. Because of this, Bionic Commando Rearmed is as fresh as its predecessor was over 20 years ago: games since have used grappling hooks, but none has dared to build the entire experience around your ability to time a swing.