"I love Call of Duty campaigns. Even at their worst, they're still worth a playthrough, as the series tries to explore complex themes while simultaneously offering up mindless Michael Bay-hem spectacle. As profoundly stupid as these games can be, I get the sense that they're often trying to be more than what they are. In between the poor plotting and hamfisted dialog, the recent Black Ops 3 makes an earnest attempt at telling a Phillip K. Dick-inspired nightmare where the the line between man and machine is practically nonexistent. It's not 'art' in the highfalutin sense, and it's not particularly subtle, but it's a lot more than most people give Call of Duty credit for."