Drew Leachman writes: I have to give it to Nintendo. They seem to always push the boundaries of their intellectual properties far more than any other game developer. They’re not afraid to take chances with their beloved franchises, and seeing Zelda be one of those risks usually scares me. When I first saw Tri Force Heroes, I wrote it off completely. “Another multiplayer Zelda game I don’t care about.” I said to myself. Then I played it. Then I played some more. Now I realize that while not what I was looking for, it works and works well for what it does, and once again proves to me that Nintendo has still got some decent tricks up their sleeves.