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Why I'm tired of Fallout 4 encumbrance

Eurogamer:
A friend of mine visited over the weekend. He'd never played any of the Fallout games, nor had he played any of the Elder Scrolls games. But he'd seen adverts for Fallout 4 and asked me to show it to him. So on went the PlayStation 4 and on went Fallout 4.

My quicksave set me loose where I'd left off: out and about, exploring Bethesda's wonderful wasteland. "This is Fallout 4," I said. "You explore, talk to NPCs, shoot monsters, complete quests and level up. It's a post-apocalyptic role-playing game set in a huge open world. It's a bit like Mad Max. It's great. You'll love it."

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AudioEppa1127d ago

He should've played the Uncharted collection for his friend, he would have been more interested in it hehe

I was thinking by the end of the article the friend was going to end up asleep, because I was starting to fall asleep trying to finish it.

Lol @ too much like yard work

Balsanoid1127d ago (Edited 1127d ago )

Exactly how I feel. EVERYTHING has value now, so I don't want to throw out anything! It's great and terrible at the same time. :P

I think they should have allowed us to travel the Wasteland with a Brahmin or two. We could have left them outside of buildings, and load off our heavy loot on their backs when we get done.

*Of course you can always throw a few things on your dog.

Perjoss1127d ago

Pretty much any idea you can think of will be made into a mod at some point.

Doodleburger1127d ago

Usually the first mod or console command i use in these games is for unlimited carry weight. Same with witcher 3. Just can't stand stopping mid exploration to sort or drop or sell stuff.

Genova841127d ago

What difficulty do you play on? I have no issue with anyone making the game the experience they want. I just believe that part of the challenge with these open world games is balance. Carry weight is one way the devs force you to think about what you really need. If i always had the materials to make repair kits, med kits, ammo, etc. then the game loses a lot of its challenges.

I like games that are a constant struggle. Two good examples of this in non-open world games are the last of us and the evil within. Both of those games kept it challenging to the end.

I just finished new vegas for the first time. It was hard until I hit the strip. Then it was just a shoot em up fest as i had an assault carbine, brush gun and power armor. Yawn. I guess it would've been more interesting if I had turned over my weapons when entering casinos, but that's not my style.

Balsanoid1127d ago

Yes, I agree having an unlimited carry weight would suck some of the fun out of it.

Tex1171127d ago

I agree. At least make it where "junk and scrap" items don't take up weight. (If they want to continue with weight for the weapons and armor..thats fine).