Tales Of Zestiria PC Gets 60 FPS Support Through Mod

GS: Tales Of Zestiria, the latest entry of the Tales Of series released last month in North America and Europe on PlayStation consoles and PC, is one of the very few entries of the series not running at 60 frames per second during battles. When more details on the PlayStation 4 and PC versions of the game were announced, Bandai Namco revealed that it wasn’t possible to make the game run at a frame rate other than 30 FPS, as increasing it would break the game. However it seems like this wasn’t exactly the truth, as a modder has managed to introduce 60 FPS support to the game without breaking it or making it run at double speed.

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LightofDarkness1098d ago

The animations are clearly running at double speed?

DivineAssault 1097d ago (Edited 1097d ago )

i thought the game has always been 60fps.. That speed boost is from a skill you receive..