Evil Avatar writes: "Back at the beginning of the millennium, a popular skateboard franchise started up. A few sequels later, another developer tried their hand at bringing the experience to consoles in a new way. From a collaboration of skateboarders and programmers, Skate was born. The first game was released in 2007 on the PS3 and XBox 360. Soon, a sequel will be making its way back to both systems with Skate 2.
For those unfamiliar with the franchise, Skate took the button memorization away from the gameplay and instead focused on natural movements of the analog sticks with a minimal amount of button mashing. Instead of pushing the right combo for the maximum amount of points, you manipulate the left analog stick to control your body and the right stick to control the board. Rather than being focused on getting a sequence of buttons memorized, players learn how to accomplish tricks with organic movement.
Although Skate 2 is still very much in the developmental stage at this point, there are a lot of cool new additions that were already being shown off in this demonstration. Chief among them is a couple of new buttons to the Skate layout. Don't worry, they're not for tricks, they're for interacting with the new environments in new ways."