OXM UK writes: "For a game targeted at a younger audience, the original Viva Piñata was pretty complicated. "I guess we were kind of guilty of making a game for ourselves as much as anything," admits designer Justin Cook. That's a problem Rare has set out to fix in the sequel.
While Viva Piñata: Trouble in Paradise hasn't sacrificed any of the depth that made the original so much fun for hardcore gamers, it has been significantly redesigned to make the opening stages considerably more accessible for the casual gaming audience.
"We've now got a challenge structure where Langston, a lickatoad from the VP cartoon, sets different challenges. If you follow that challenge system, it's going to show you most of the Piñata in the game," Cook continues. 'It's still a really open game, but if you prefer you can play it in this more structured, regimented way.'"