Boss fights are an important element of video game design. Here's what they need to be successful.
Bloodborne had some awesome boss fights.
Forgotten? no, but i've given up on them since most games don't feature them, and most that do are diminished to lame ass QTE segments. People may love to talk mess about Arkham Origins, but one thing it did better than any other Arkham game (or most games in general for that matter) was bossfights, seriously had some of the best bossfights i've played in YEARS
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