The Devil Returns

For a while, it seemed Blizzard was so giddy over the truly monstrous success of World of Warcraft that it might shelve its non-MMO Diablo and StarCraft franchises. That decision wouldn't have been unprecedented, as EA and Origin Systems stopped Origin's development of non-MMO games and let the legendary single-player Ultima and Wing Commander series lie fallow after Ultima Online launched to unexpected commercial success.

Ultima Online attracted up to 250,000 subscribers at its peak, but World of Warcraft has achieved an entirely unique level of financial success by garnering more than 10,000,000 players, so, devoting resources exclusively to similar MMO products would arguably have been even more justifiable. Fortunately, Blizzard isn't run by dolts.

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