PlayStation LifeStyle recently had a chance to speak with Jim Mummery, creative director of doublesix games.
doublesix recently won the prestigious "Best New UK/European Studio" award at the Develop Industry Excellence Awards. So I am sure you all can see why we are so excited to present our readers with this interview.
First off I would like to thank you on behalf of the staff and readers of PlayStation LifeStyle for taking the time to answer our questions.
d6: It's our pleasure. We're a new studio and we appreciate the chance to talk about what we do. So, thank you.
Why doublesix games? Is there a meaning behind the name or does it just sound cool (sounds pretty catchy to us)?
d6: The easiest way to explain it is to use that old board game staple: when you throw a double six you're allowed to have another go. We want to make games that are quick to pick up and hard to put down – games that inspire that 'just one more go' mentality where playing again is its own reward – that's kind of the studio philosophy – hence the name.