PAIN producer Travis Williams from the Playstation Blog has some new information about the upcoming PAIN trophies and the new amusement park coming on 4th September.
Sony and Argentina-based developer QB9 are “reinventing” Pain, first launched on PlayStation 3 via PlayStation Network in 2007, as a free-to-play title, Sony announced at its Brazil Game Show today.
hmm cool I guess. never played it before so guess i cna try this version out.
Surprised there is no PS4 and/ or PSV version while they were at it.
But cool, will check it out since its free.
I need some PAIN! Help.
No reason not to give it a try! I am sure my kids will enjoy it immensely!
It was fun... But then I was bomblasted by billions of updates that took freaking weeks to download. I gave up then.
If you’ve never heard or played PAIN, the game essentially gives you a giant slingshot and a character to fling around a giant map filled with random objects to cause pain to your character.
Soooo many memories with this game, please do make a sequel I'll buy it day zero.
Sadly, isn't the only thing left of that studio is some of the senior staff and it's CEO?
Has been a while since I played it. Just haven't felt like - thought of - reinstalling it since replacing my PS3 from YLoD.
i liked pain on ps3 and would like a 2nd one, but i really want a pain game (even a port of the first) for ps vita
Idol Minds is closed. Do not hold your breath for them to develop another PAIN game. Maybe another studio though.
OPM: In a six year console cycle there are always going to be PS3 games that dropped off your radar entirely. Let’s take a look down memory lane at some games that you’ve probably forgotten even existed. Prepare to go ‘Oh *yeah*!’ several times over.
Since, from what I understand, PS4 will be a lot easier to program for, I am hoping we can see a lot more games that dont have a huge budget, but great ideas, come to light. Some of the best PS3 games were smaller titles that just exploded onto the scene. Valkyria Chronicles, LittleBigPlanet, DemonSouls, Folklore, ect.
Im glad Sony has such a big focus on indie games with the PS4
There's a reason why we forget certain games exist, apart from Folklore, that was a very interesting game.
I always say this, despite being a decent game, The Saboteur didn't receive the attention it deserved.
Whats up with making trophies so damn hard to get..
Gold: 1 Billion Points
Bronze: 10 Million Points
It took me ages to get over 1.5million, By making trohpies so hard to get your ruining the idea of COLLECTING them. Thats what makes them fun. They are Achieveable with alittle dedication to expand your collection not Near Impossible. It does not become fun anymore. Whatever. Same with Eden from level 7 and up the Game goes from Smooth and challenging to FRUSTRATION soup with a Side of "F U".
GAMES ARE SUPPOSED TO BE FUN. FUN. FUN. FUN. Geez.
Should be "Fun and Challenging" But Attainable.
Should NOT be "Nigh Impossible", or "Luck Driven" or a "Detrement to persuading people to colledct them"
By creating such unbalance trophies and such far stretches your getting people who are gonna start to say "Forget this, I did this once in SSHD and once in Eden I'm not dealing with this CHORE again"
Hence you've turn a FUN expereince into a FRUSTRATING one.
Poor Design choices.
just a hands up here, taken from the link..:
"The BILLION points is a cumulative point trophy. So after the trophy patch is installed we will tally your points until you reach a BILLION you won't have to do that in one launch! It's a long term trophy. I hope that clears things up a bit. It's hard because you have to keep at it NOT because you have to score this in one shot. That would be beyond difficult and into INSANE. Yes I did admit I was crazy but not INSANE."
They have teased the amusement park level for MONTHS!! What the hell is taking so long to release a SINGLE level?
I hope it plays better than it looks, as the videos from E3 looked OK at best (nothing amazing mind you).