340°

Can Sony Lose The Havok Physics Engine?

An interesting development has reared its head into the exclusivity debate, with the signing of a "perpetual licensing agreement" that will make the Havok physics engines available to Microsoft Game Studios and its development partners. With such a close relationship forming, will we see Sony and Microsoft become seperated with exclusivity, not between game titles, but the actual engines they use? Could it be that future titles on the 360 will have the latest physics engine and those on Sony will not?

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Bombibomb5738d ago (Edited 5738d ago )

Havok physics engine = Mediocre.

shadowghost7525738d ago

The Havok physics engine is good in my opinion, Motorstorm used it and the physics in that are awesome

gameplayer5738d ago

You do realize that ps3 exclusives like Heavenly Sword, Motorstorm and Folklore and cross platform titles such as Oblivion, Bioshock, Alone in the Dark, Assasin's Creed and Fallout 3 all use Havok, among many others. Do you think these titles are mediocre Bombibomb? I like those games thank you very much.

pwnsause5738d ago (Edited 5738d ago )

Halo 3 uses Havok as well, in fact, alot of games do, and it runs pretty good. I think Motorstorm 2 uses Havok as well, just like Motorstorm 1, but that has yet to be confirmed. Heck even all the source Engine based games use Havok, look at half-life 2.

HAVOK is owned by Intel BTW

5738d ago
pwnsause5738d ago (Edited 5738d ago )

We know. we are just saying the games that uses the Engine. I dont think its a mediocre engine at all, sure it not As good as Aegia's Physix Engine, but it gets the job done really well

shadowghost7525738d ago

Yes i noticed that jonondaspot and i gave my opinion on the Havok engine and then gave evidence as to why i think that it is a good physics engine

LastDance5738d ago

ahhh....id call Assassins creed mediocre definatly...also...has any1 SEEN those physics?? sometimes id jump and when hes a bout to land it takes half a second or something when he's right next to the ground to actually hit it...lol...

5738d ago
StephanieBBB5738d ago

You can download the havok physics engine for free on it's website so I don't know if this article does a valid statement. Why buy something thats free???

pwnsause5738d ago (Edited 5738d ago )

THe latest version of Havok is fully Optimized to run on the PS3 BTW
Havok physics engine is set to run on one of the spus seperately from the other spus in the cell. thats why multi-core processing is important these days.

5738d ago
shadowghost7525738d ago

I wonder if that means we will Crysis on the PS3

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solidsnakus5738d ago

that ragdoll engine on gta4. thats what all games should use. euphoria, i think its called. that one just owns havok

Jackthepwnsaur5738d ago

Yea but Havok isnt a Ragdoll physics engine lol. Star Wars: the Force unleashed uses Havok and Eurphoria

Winter47th5738d ago (Edited 5738d ago )

There are a lot'a Physics-based engines out there, Karma, Havok, Euphoria as well as built-in ones, but really, Havok is the best of'em all, only waiting for Star Wars: The Force Unleashed to see Euphoria's real potential since GTA IV didn't implement it well with the roll on their side and take a nap ragdolls and sh!tty driving physics.

To me, Psi-Ops had the best physics of the bunch.

TheIneffableBob5738d ago

@1.9
Havok is free for individual use to use in things like indie games, but if you want to make a game and sell it, you'll need a license.

buckethead_X5738d ago

that Pain uses the Havok engine. I thought the physics were pretty good. I might be wrong though; I'm not sure.

+ Show (16) more repliesLast reply 5738d ago
Expy5738d ago

A perpetual contract agreement? On what terms? This article is fully based off speculation, there are no details emerging from the contract, so why this article? So Microsoft has a perpetual contract agreement... tell me more.

KBDuB5738d ago

There was another article on here talking about this, did you read it? I didn't so iuno what it says, but if you didn't read it, you should go check it out to see what it has to say.

KBDuB5738d ago

Why in the hell did I get disagrees. -.- Lol.

DolphGB5738d ago

Speculation indeed...

Actual quote from Havok over here - http://www.n4g.com/News-180...

ice_prophecy5738d ago (Edited 5738d ago )

Is havok engine different to the Lucas arts patented Euphoria engine?

And isn't the Euphoria engine being licensed out now?

Havok engine Vs Euphoria Engine?

(someone answer me, because I genuinely don't know)

ice_prophecy5738d ago (Edited 5738d ago )

General impression I get is that Euphoria = Havok. either that, or that they work interdependently lol

Polluted5738d ago

Havok isn't the only physics solution.

I don't see this happening anyway. Havok licenses their tech to companies like EA who make games for all three consoles and PCs. Why would they give up contracts like that just to enter into some exclusivity deal with MS?

SkolarVisari5738d ago

Havok isn't the only physics engine out there, PhysX is already liscensed for use on the PS3 and there is an SDK freely available for both Windows and Linux.

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90°

El Shaddai: Ascension of the Metatron - Coming Back for a New Generation

Originally launched in 2011, El Shaddai: Ascension of the Metatron is coming to Nintendo Switch, so It's time to look back at the original.

jznrpg7h ago

Still have my ps3 copies. Bought it at launch and another one when I found it cheap and in perfect condition about 10 years ago. I wouldn’t buy it on Switch but if they made a PS5 version I would. I still have one of my PS3 Fats hooked up so good to go either way.

darthv727h ago

Id play it again on the switch. I wished my 360 version was bc but this is still a good way to play.

140°

Fallout 3's Reveal Led To Death Threats And Bethesda's First Security Guard

The artist behind Fallout 4’s Deathclaw reveals just how bad things got back when Bethesda took over the series

anast9h ago

People are stupid I get it. No one should feel unsafe,

But I think they need to talk about why they cut so many corners during the development process and why none of their games ever look current. And why they think all of this is okay while they charge full price.

LucasRuinedChildhood8h ago

As much as Bethesda deserve criticism, that's not really relevant to the reveal of Fallout 3 in 2007.

VenomUK6h ago

The default angle Kotaku always go for is to highlight the worst in gaming.

I would’ve focused on the creative.

gold_drake4h ago

there is no "but". the hell lol
you dont send death threats, period.

60°

Chatting Shadows of the Damned: Hella Remastered with Suda51

CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned

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cgmagonline.com