Braid creator Jonathan Blow is "less happy," Microsoft insisted on charging 1200 ($15) Points for the game, rather than 800($10) Points.
Wow...gotta love the irony in that interview. "It's MS's fault its $15 not mine....but if it was only $10 then I might not be able to make another game"??? WTF? What kind of bs double talk was that? If anything I think this article makes it sound like this guy was an idiot and MS basically kept him from pricing the game so low he wouldn't have made any money off it and stayed in debt over it. but remember, MS was the evil one here...not him...it's their fault he might make some money off the game. LOL
yes, but you still dont think 15 bucks is way too much? were consumers remember? we dont care if the company's making a profit so long as we get our gratification (well, some fanboys might care about sales, but why should they?)
I tried the demo...its pretty good. But I dont think I would buy this game at $10 or $5...its just not my cup of tea. With regards to the price being worth it? Well I guess it all depends on how big the game really is? I mean if its got 5+ hours of game play then yes..$15 is a decent price imo. Also replay ability should be considered too...and I don't recall if this has any kind of multiplayer aspect to it...but that would add to the argument of yes or no on $15 too.
Guyz, don't be so harshzorz, they gots to payed for the pricecut somehow! /sarcasm
I agree... John Blow is a blowhard. But he made a good game. The only thing preventing the game from being perfect is the collision detection on the goomba-like enemies. It's a bit on the wonky side. Other than that, the puzzles/platforming, the level designs, the story, presentation, graphics, sound/music, etc. are all phenomenal and the game was well worth my 15 dollars.
Well n00b if the game was 10$ then maybe more people would buy it and he would make more money. 1000 buying a 10$ game is better than 500 people buying a 15$ game.
if the game is good and it is ,well that higher price in some cases, ill pay 15 for all arcade games if they where all quality games. even though for arcade games 10 is the sweet spot and it should never cost more then that unless its a full featured game like psn has.
yea, ratchet and clank quest for booty seems worth 15 bucks
ask the bubble I just took from you.
AND RATCHET AND CLANKS ALL OF THOSE 6 YR OLD GAMES BLOW! This game actually showed innovation where there was none so please keep your retarded comments to yourself.
i never said this game was bad
Always finding ways to ripping off their consumers. i love spreading the shamesoft hate for such reason.
It doesn't matter. What does Sony charge for their games? $20? Plus, you are getting the superior online service with better games. XBLA has 10x more games than the PSN and all of them are better than the PSN's.
PSN games are $9.99 and $5.99 at most for these types of games. Yeah. Keep on getting nickeled and dimed on points and games. Live is a joke. Pay $49.99 for online, pay $19.99 for 15 dollars worth of M$ points, pay for themes and avatars, pay $99.99 for a 20 gig hard drive, pay $99.99 for wi-fi, pay $149.99 for a useless HD-DVD add on. LOL, Live is a joke. Yeah. Keep on getting nickeled and dimed. You must like to whore money for M$. M$ is pimping you little hos.
You have no clue as to what you're talking about. M$ always tries to rip off their customers. At least Sony gives you more value. For the record, I've played the demo of this game. It sucks ass. It's not even worth 800 points. flOW has more depth and graphical prowess than this game does, and it's in HD. This game is not. None of the XBLA games are...at least not in 1080p.
the games on PSN that are over 20 bucks are FULL games, such as gran turismo prologue, warhawk etc.
The most popular ones are all $9.99, and they just recently had a sale for $4.99. The $39.99 games are full retail games that you just won't find on XBLA due to the size restrictions.
i remember when Epic wanted to give the Gears MP maps for free, but MS insisted on a price for it, and also for such behavior i hate MS.
That sucks because a lot of people don't buy games over 800 MS points.
that's right every one just blame MS. its there fault developers make money on their console. its MS fault that online gaming is so fun. but anything to bash MS is fine i guess. so TO HELL WITH MS an burn their kids. /end sarcasm
i hope you know, that the devs don't get the full price for each sold XBL game... Edit: Dlacy13g but if the price is set too high, then less people will buy it, so less money for devs in the end.
that the developer gets a percentage of the full price so the higher the amount the higher his take home is.
If this guy is so hard up after making this game doesn't it make sense to release it on PSN? You'll be able to make plenty of games then. BLARGHH
Helped fund his title. I doubt they'd be happy with him porting his title onto the PS3. Also, he would need a PS3 dev kit, and those are pretty damn expensive, unless Sony goes out on a limb and helps him out too.
im pretty sure everyday shooter (a PSN exclusive) was made by one guy, but not sure about the specifics of weather or not sony funded it
You can become an indie developer on PSN and get the debug unit for like $1200, all you need is the money and for Sony's approval. Obviously this game won't go to PSN, but I'm glad as XBLA needs all the original titles it can get to crush out the HD mame roms that used to infect it. Next up for me is Castle Crashers and the Dishwasher.
Everyday Shooter was a one-man project, indeed, and it was finished in PC format when Sony bought the title from him and gave him a dev kit so he could transfer it as a PSN title for the PS3.
There is a name for that type of Art direction? I can't pin point it, which makes it stand out. That is someones hard work, it's not like they can charge $60 like games that take 3 years to make. This is a simple and really good game and is worth the price.Try the DEMO and see if it's a game you would pay for, if not then don't buy it. I like games like this, reminds me of the old-school 2-D days. I actually wanna create a 2-D gaming studio for Next-Gen. 2-D seems to be a lost Art but I feel like there is a huge market out there that still prefer 2-D games of any genre. 2-D is still alive on the DS though, and that's why I have one. 2D Studios will be the name, Quote from the Dev "He later puts the cost into more tangible terms, commenting that "If it were just a matter of my own money, I wouldn’t care so much, but I ran out of money while developing Braid and had to borrow a lot — so I owe people a lot of money. That makes the nature of the decision a little different." That decision, it sounds like, may not have been entirely Blow's to make. He theorizes that Microsoft would have priced the title at 1200 MS Points regardless of his wishes to go lower." Come on guys reward the devs that put a lot into a game and have to borrow money to finish it.
Braid is a game worthy of 1200 MS points, in fact its worthy than most $60 games
If you want to understand more about Blow and his way of thinking about game design, you should check out Stephen Totilo's interview with him. On second thought, you have to read it. It's a long piece, but it's fascinating. The game is not a dull as it look, plat it and you''ll see. Long Interview but worth it. I want this guy to make more games. http://multiplayerblog.mtv....
$15 for a game worth $6?? Lol , that's anal rape without lube. PS3 owners get Ratchet & Clank: quest for booty , a 3-4 hours long next gen game with high end graphics and production values for $15. silly Bots.
The game is BEAUTIFUL. Stunning even. The music is amazing and the art direction is INCREDIBLE. However, its just not my cup of tea. May be if I bought the whole game it would explain some things better, but I am not going to spend that many points on one game. I think 10$ is my limit on arcade titles. MS needs MUCH more of this. Really makes XBLA a better place.
People are b!tching about a game being $15 not $10, when really if they'd played the game they'd realise you'd probably pay $30 at retail quite happily. Best game I've played since Portal. And if it means Jonathon Blow can make another game as good as this, even better. :)
It gets so crazy a bit in. Just played world 4 where things move back and forth as you walk. It's psychedelic! And hard as nails. I haven't completed any puzzles yet =( I think $15 for a game this good and unique is a bargain too. Never played anything like it before. It's a mystery to me how the dude who programmed it pulled some things off.
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