Serena Nelson writes: "Adventure games rely on puzzles, usually using an item on another item or by pulling levers and pushing switches. But, sometimes one comes along that brings with it unique features that make it stand out from the rest of the crowd. And one such game is Magic Lost, where making potions and casting spells are the order of the day. And along with the Kickstarter the developers have lovingly provided a short demo to showcase some of these special features. It doesn't last long but we do get a satisfying taste of what to expect from the full game."
Greg Micek writes: "Every week we take a brief look at all of the Kickstarter campaigns that launched in the previous week. This isn't to say that all of these projects are worth your hard earned cash, but with any luck having all of them in one place will make it easier to educate yourself on the projects you'd like to back, and which ones to run from. This week there were 40 to choose from."
Serena Nelson writes: "The basic premise behind Magic Lost is that Piper has a lot of magical potential. And the elder wizards fear that this power could be used for evil and so decide to shut away all her magical aptitude in order to preserve peace or something. Honestly, I think they're just a bunch of douchebags for doing it but that's just me. So, she sets off to do battle with these wizards and regain what they took from her."
Piper has lots of magical potential and which can be used for evil will make it popular.Shutting her power down is not a good idea from my side.